RUST METRICSFlight deck · live data
Data live Servers11,893 Players98,350 Populated3,934 Fresh wipes 3 h402 Scan5 min
‹ All servers64.40.9.137:28014
Online Full Queue Fresh wipe Wipe due No query

UKN.GG - EU Sandbox - Creative | Build | Noclip

Online 64.40.9.137:28014 checked 9m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 50 100 150 200 PAX 2 /200

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 19,469 ×1000

Entities

48 h range 116–19,901 · memory 3,045 MB
1239 ET SINCE RESTART 10:02

Uptime

10 h 2 min since its last restart, at the last reading
7-day average3peak 48
Rank#1,793top 8%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory3,045MB48 h peak 12 players
REC 1

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:58 UTC12h ago – – – 0
Wed 28 Oct, 04:58 UTC1d ago – – – 0
Tue 27 Oct, 04:58 UTC2d ago – – – 1
Mon 26 Oct, 04:58 UTC3d ago – – – 0
Sun 25 Oct, 04:58 UTC4d ago – – – 0
Sat 24 Oct, 03:58 UTC5d ago – – – 1
Fri 23 Oct, 03:58 UTC6d ago – – – 0
Thu 22 Oct, 03:58 UTC7d ago – – – 10
Wed 21 Oct, 03:58 UTC8d ago – – – 16
Tue 20 Oct, 03:58 UTC9d ago – – – 2
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does UKN.GG - EU Sandbox - Creative | Build | Noclip wipe?

A new world is made every few hours by UKN.GG - EU Sandbox - Creative | Build | Noclip, which keeps no wipe schedule; those resets are not wipes.

Tag meanings

How should you read the tags on UKN.GG - EU Sandbox - Creative | Build | Noclip?

These are the tags UKN.GG - EU Sandbox - Creative | Build | Noclip publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts1000 (Group limit): Team cap: 1000; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of UKN.GG - EU Sandbox - Creative | Build | Noclip?

Most likely the same operator runs them: UKN.GG - EU Sandbox - Creative | Build | Noclip publishes a ukn.gg hostname, and so do 14 other servers we track.

Where does UKN.GG - EU Sandbox - Creative | Build | Noclip appear in Rust Metrics lists and filters?

These Rust Metrics lists carry UKN.GG - EU Sandbox - Creative | Build | Noclip: EU Rust servers, checked, Modded Rust servers, checked live, Aim training servers, live readings, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

What position does UKN.GG - EU Sandbox - Creative | Build | Noclip hold among Rust servers?

Ranking for UKN.GG - EU Sandbox - Creative | Build | Noclip: #1,793 on seven-day player hours, top 8% of all ranked servers.

How full does UKN.GG - EU Sandbox - Creative | Build | Noclip get?

2 of 200 slots are filled on UKN.GG - EU Sandbox - Creative | Build | Noclip right now. Check: players over seven days. Average 3, peak 48. The last 48 hours peaked at 12:00 UTC, averaging 5 players at that hour.

Server details

Which location does UKN.GG - EU Sandbox - Creative | Build | Noclip run from?

Reading: location. Nothing in the tags, but the name of UKN.GG - EU Sandbox - Creative | Build | Noclip points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 64.40.9.137:28014.

What Rust version is UKN.GG - EU Sandbox - Creative | Build | Noclip on?

Reading: UKN.GG - EU Sandbox - Creative | Build | Noclip, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on UKN.GG - EU Sandbox - Creative | Build | Noclip within range?

Over the last 48 hours the average was 30 server fps; the floor was 30. Check: entities. The peak was 19,901, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,496 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is UKN.GG - EU Sandbox - Creative | Build | Noclip, and is it online now?

UKN.GG - EU Sandbox - Creative | Build | Noclip reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does UKN.GG - EU Sandbox - Creative | Build | Noclip enforce, and what are its settings?

Check: gather rate. The name UKN.GG - EU Sandbox - Creative | Build | Noclip does not state one. The cap on groups is 1000 players. build & creative, a build sandbox with no gathering — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is UKN.GG - EU Sandbox - Creative | Build | Noclip on?

Check: map. Procedural, size 3,000, seed 1337, generated by the game on UKN.GG - EU Sandbox - Creative | Build | Noclip. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name UKN Map.

How to join

How do you connect to UKN.GG - EU Sandbox - Creative | Build | Noclip?

Press F1 in Rust and enter client.connect 64.40.9.137:28014. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://ukn.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^c,^k,gmrust,cs168909,ts1000

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players Slots: 200.
ts1000
Group limit Team cap: 1000.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.
^k
Build server Check: mode. Builds, for practising and designing bases.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.