RUST METRICSFlight deck · live data
Data live Servers11,857 Players101,834 Populated3,918 Fresh wipes 3 h547 Scan5 min
‹ All servers51.178.215.98:28015
Online Full Queue Fresh wipe Wipe due No query

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN

Online EU · ger 51.178.215.98:28015 checked 9m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 38 75 112 150 PAX 1 /150

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 59 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 848 ×1000

Entities

48 h range 848–8,137 · memory 2,683 MB
1239 ET SINCE RESTART 13:14

Uptime

13 h 14 min since its last restart, at the last reading
7-day average2peak 10
Rank#2,450top 11% · #946 in EU
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory2,683MB48 h peak 7 players
REC 1

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:58 UTC15h ago – – – 2
Wed 28 Oct, 05:35 UTC1d ago – – – 1
Tue 27 Oct, 04:25 UTC2d ago – – – 2
Mon 26 Oct, 04:12 UTC3d ago – – – 0
Sun 25 Oct, 04:12 UTC4d ago 9 – 1 days 0
Sat 24 Oct, 04:13 UTC5d ago 10 – 1 days 0
Tue 20 Oct, 04:13 UTC9d ago 5 held half 4 days 0
Mon 19 Oct, 04:12 UTC10d ago 5 – 1 days 0
Sun 18 Oct, 04:12 UTC11d ago 4 – 1 days 0
Sat 17 Oct, 04:33 UTC12d ago 6 – 1 days 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN wipe, and when?

None of the resets on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Tags

Which tags does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN carry, and what do they mean?

Tags published by ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $rger (Region code): Region code reading: ger; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^k (Build server): Builds: a place to practise and design bases; ^j (Battle royale): The zone closes while you loot and fight; ^i (Battlefield): Fast PvP served by kits and boosted rates; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Check: operator. ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN publishes a teatime.gg hostname, and 6 other servers we track do too. Same operator, most likely.

Where does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN appear in Rust Metrics lists and filters?

On Rust Metrics, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Aim training servers, live readings, Rust battlefield servers: check the readings, Build and creative servers and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

What position does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN hold among Rust servers?

Top 11% of all ranked servers: ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN takes #2,450 on seven-day player hours and #946 in Europe.

How full does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN get?

1 of 150 slots are filled on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN right now. Seven-day check: 2 players on average. Peak reading: 10. The last 48 hours peaked at 21:00 UTC, averaging 5 players at that hour.

Server details

Where does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN sit?

The EU tag puts ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN in Europe, and its region code is ger. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 51.178.215.98:28015.

What Rust version is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN on?

Rust network protocol 2635 and build 168909 on Linux is the build ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Check: fps. Average 60 server fps over the last 48 hours, low of 59. Within range. Check: entities. The peak was 8,137, counting buildings, deployables and the rest of the world. Reading: 3,138 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN up, and how often does it stay up?

Check: connection. ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is online at this moment. Check: restart. The uptime it reports puts the last restart about 13 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Map and rules

How is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN configured, and what rules are in force?

Check: gather rate. The name ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN does not state one. 8 players per group, the default value. The mode is minigames & battle royale. Note the following: parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Check: map. Procedural, size 6,000, seed 1337, generated by the game on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: BUILD|1v1|2v2|FFA|MINIGAME.

Join

How can you get onto ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Check: join. Open Rust, press F1, then enter client.connect 51.178.215.98:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://teatime.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$rger,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,EU

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players The server holds 150 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rger
Region code Region code reading: ger.

Gameplay

^c
Creative Sandbox building, with no gathering and free choice of build.
^e
Minigames Check: mode. Minigames, including arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP here; the loot comes to you.
^k
Build server Builds: a place to practise and design bases.
^j
Battle royale The zone closes while you loot and fight.
^i
Battlefield Fast PvP served by kits and boosted rates.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.