RUST METRICSFlight deck · live data
Data live Servers11,880 Players96,316 Populated4,103 Fresh wipes 3 h158 Scan5 min
‹ All servers64.40.9.164:28014
Online Full Queue Fresh wipe Wipe due No query

UKN.GG - EU Training Grounds - Medium IV

Online 64.40.9.164:28014 checked 11m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 38 75 112 150 PAX 1 /150

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 25 SERVER FPS

Server fps

48 h low 25 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 2,081 ×1000

Entities

48 h range 2,068–2,267 · memory 1,873 MB
1239 ET SINCE RESTART 11:57

Uptime

11 h 57 min since its last restart, at the last reading
7-day average0peak 14
Rank#4,362top 20%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory1,873MB48 h peak 5 players
REC 1

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 05:08 UTC13h ago – – – 0
Mon 26 Oct, 05:08 UTC1d ago – – – 0
Sun 25 Oct, 05:08 UTC2d ago – – – 2
Sat 24 Oct, 04:08 UTC3d ago – – – 0
Fri 23 Oct, 04:08 UTC4d ago – – – 0
Thu 22 Oct, 04:08 UTC5d ago – – – 0
Wed 21 Oct, 04:08 UTC6d ago – – – 0
Tue 20 Oct, 04:08 UTC7d ago – – – 0
Mon 19 Oct, 04:08 UTC8d ago – – – 0
Sun 18 Oct, 04:08 UTC9d ago – – – 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does UKN.GG - EU Training Grounds - Medium IV wipe?

None of the resets on UKN.GG - EU Training Grounds - Medium IV counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Tag meanings

How should you read the tags on UKN.GG - EU Training Grounds - Medium IV?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts500 (Group limit): Team cap: 500; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from UKN.GG - EU Training Grounds - Medium IV. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who operates UKN.GG - EU Training Grounds - Medium IV?

The ukn.gg hostname on UKN.GG - EU Training Grounds - Medium IV also appears on 14 other servers we track, which points to one operator.

Where does UKN.GG - EU Training Grounds - Medium IV appear in Rust Metrics lists and filters?

These Rust Metrics lists carry UKN.GG - EU Training Grounds - Medium IV: EU Rust servers, checked, Modded Rust servers, checked live and Aim training servers, live readings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

Where does UKN.GG - EU Training Grounds - Medium IV sit in the rankings?

Ranking for UKN.GG - EU Training Grounds - Medium IV: #4,362 on seven-day player hours, top 20% of all ranked servers.

What is the population on UKN.GG - EU Training Grounds - Medium IV?

1 of 150 slots are filled on UKN.GG - EU Training Grounds - Medium IV right now. Seven-day check: 0 players on average. Peak reading: 14. The last 48 hours peaked at 19:00 UTC, averaging 3 players at that hour.

Server details

Which location does UKN.GG - EU Training Grounds - Medium IV run from?

The name of UKN.GG - EU Training Grounds - Medium IV points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 64.40.9.164:28014.

What Rust version is UKN.GG - EU Training Grounds - Medium IV on?

Rust network protocol 2635 and build 168909 on Windows is the build UKN.GG - EU Training Grounds - Medium IV runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for UKN.GG - EU Training Grounds - Medium IV?

Check: fps. Average 30 server fps over the last 48 hours, low of 25. Within range. Check: entities. The peak was 2,267, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,873 MB. Expect lag when fps falls and entities climb.

What is the uptime on UKN.GG - EU Training Grounds - Medium IV, and is it online?

Reading: online. UKN.GG - EU Training Grounds - Medium IV answers right now. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on UKN.GG - EU Training Grounds - Medium IV?

Reading the name gives no gather rate for UKN.GG - EU Training Grounds - Medium IV. Group size, maximum: 500 players. The mode is minigames & battle royale. Note the following: parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is UKN.GG - EU Training Grounds - Medium IV on?

Size 6,000 and seed 1337: the game generates the procedural map on UKN.GG - EU Training Grounds - Medium IV from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name UKN Map.

Join

How can you get onto UKN.GG - EU Training Grounds - Medium IV?

Press F1 in Rust and enter client.connect 64.40.9.164:28014. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://ukn.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players 150 slots in total.
ts500
Group limit Team cap: 500.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^e
Minigames This server collects minigames such as arenas, Bedwars and parkour.
^d
Combat training Loot is handed to you on this training server for aim and PvP work.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.