RUST METRICSFlight deck · live data
Data live Servers11,768 Players69,537 Populated3,438 Fresh wipes 3 h214 Scan5 min
‹ All servers64.40.8.210:28014
Online Full Queue Fresh wipe Wipe due No query

UKN.GG - US Training Grounds - Medium III

Online 64.40.8.210:28014 checked 11m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 38 75 112 150 PAX 6 /150

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 21 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 2,168 ×1000

Entities

48 h range 2,041–3,296 · memory 1,807 MB
1239 ET SINCE RESTART 10:58

Uptime

10 h 58 min since its last restart, at the last reading
7-day average6peak 46
Rank#1,314top 6%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory1,807MB48 h peak 35 players
REC 1

Players

AveragePeak
01020304000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:03 UTC12h ago – – – 5
Wed 28 Oct, 11:03 UTC1d ago – – – 2
Tue 27 Oct, 11:03 UTC2d ago – – – 0
Mon 26 Oct, 11:04 UTC3d ago – – – 0
Sun 25 Oct, 11:03 UTC4d ago – – – 1
Sat 24 Oct, 10:03 UTC5d ago – – – 3
Fri 23 Oct, 10:03 UTC6d ago – – – 0
Thu 22 Oct, 10:03 UTC7d ago – – – 0
Wed 21 Oct, 10:03 UTC8d ago – – – 1
Wed 21 Oct, 09:15 UTC8d ago – – – 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does UKN.GG - US Training Grounds - Medium III wipe, and when?

No wipe schedule is kept by UKN.GG - US Training Grounds - Medium III, which makes a new world every few hours; those resets do not count as wipes.

Tag meanings

How should you read the tags on UKN.GG - US Training Grounds - Medium III?

Tags published by UKN.GG - US Training Grounds - Medium III, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts500 (Group limit): Teams are capped at 500; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates UKN.GG - US Training Grounds - Medium III?

The ukn.gg hostname on UKN.GG - US Training Grounds - Medium III also appears on 14 other servers we track, which points to one operator.

Where does UKN.GG - US Training Grounds - Medium III appear in Rust Metrics lists and filters?

On Rust Metrics, UKN.GG - US Training Grounds - Medium III sits in these lists: Modded Rust servers, checked live, Aim training servers, live readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

What position does UKN.GG - US Training Grounds - Medium III hold among Rust servers?

Ranking for UKN.GG - US Training Grounds - Medium III: #1,314 on seven-day player hours, top 6% of all ranked servers.

What player count does UKN.GG - US Training Grounds - Medium III carry?

Current headcount on UKN.GG - US Training Grounds - Medium III: 6 players, 150 slots available. Seven-day check: 6 players on average. Peak reading: 46. The last 48 hours peaked at 04:00 UTC, averaging 27 players at that hour.

Server details

Where does UKN.GG - US Training Grounds - Medium III sit?

Reading: location. Nothing in the tags, but the name of UKN.GG - US Training Grounds - Medium III points to North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 64.40.8.210:28014.

What Rust version is UKN.GG - US Training Grounds - Medium III on?

Rust network protocol 2635 and build 168909 on Windows is the build UKN.GG - US Training Grounds - Medium III runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for UKN.GG - US Training Grounds - Medium III?

Over the last 48 hours the average was 30 server fps; the floor was 21. Peak entity count: 3,296. Buildings, deployables and all else included. Memory peak: 2,663 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is UKN.GG - US Training Grounds - Medium III, and is it online now?

Check: connection. UKN.GG - US Training Grounds - Medium III is online at this moment. By its reported uptime, the last restart was roughly 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is UKN.GG - US Training Grounds - Medium III configured, and what rules are in force?

Check: gather rate. The name UKN.GG - US Training Grounds - Medium III does not state one. The cap on groups is 500 players. The mode is minigames & battle royale. Note the following: parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on UKN.GG - US Training Grounds - Medium III?

Check: map. Procedural, size 6,000, seed 1337, generated by the game on UKN.GG - US Training Grounds - Medium III. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name UKN Map.

Connection

How can you get onto UKN.GG - US Training Grounds - Medium III?

Press F1 in Rust and enter client.connect 64.40.8.210:28014. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://ukn.gg.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players 150 slots in total.
ts500
Group limit Teams are capped at 500.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^d
Combat training Loot is handed to you on this training server for aim and PvP work.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.