RUST METRICSFlight deck · live data
Data live Servers11,738 Players62,312 Populated3,391 Fresh wipes 3 h192 Scan5 min
‹ All servers168.100.161.93:28014
Online Full Queue Fresh wipe Wipe due No query

UKN.GG - EU Training Grounds - Main 2

Online 168.100.161.93:28014 checked 10m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 62 125 188 250 PAX 21 /250

Players now

8% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 22 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 2,214 ×1000

Entities

48 h range 1,795–3,749 · memory 2,196 MB
1239 ET SINCE RESTART 05:02

Uptime

5 h 2 min since its last restart, at the last reading
7-day average13peak 52
Rank#819top 4%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory2,196MB48 h peak 40 players
REC 1

Players

AveragePeak
01020304012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:59 UTC6h ago – – – 3
Wed 28 Oct, 04:59 UTC1d ago – – – 8
Tue 27 Oct, 04:58 UTC2d ago – – – 3
Mon 26 Oct, 04:58 UTC3d ago – – – 2
Sun 25 Oct, 04:58 UTC4d ago – – – 3
Sat 24 Oct, 04:00 UTC5d ago – – – 6
Fri 23 Oct, 04:00 UTC6d ago – – – 1
Thu 22 Oct, 03:59 UTC7d ago – – – 4
Wed 21 Oct, 03:59 UTC8d ago – – – 1
Tue 20 Oct, 03:59 UTC9d ago – – – 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does UKN.GG - EU Training Grounds - Main 2 follow?

A new world is made every few hours by UKN.GG - EU Training Grounds - Main 2, which keeps no wipe schedule; those resets are not wipes.

Lists and filters

Which tags does UKN.GG - EU Training Grounds - Main 2 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp250 (Max players): The server holds 250 slots; ts500 (Group limit): Teams are capped at 500; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon from UKN.GG - EU Training Grounds - Main 2. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of UKN.GG - EU Training Grounds - Main 2?

Check: operator. UKN.GG - EU Training Grounds - Main 2 publishes a ukn.gg hostname, and 14 other servers we track do too. Same operator, most likely.

Where does UKN.GG - EU Training Grounds - Main 2 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring UKN.GG - EU Training Grounds - Main 2: EU Rust servers, checked, Modded Rust servers, checked live and Aim training servers, live readings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.

Population

Where does UKN.GG - EU Training Grounds - Main 2 sit in the rankings?

Player hours over seven days put UKN.GG - EU Training Grounds - Main 2 at #819, in the top 4% of all ranked servers.

What player count does UKN.GG - EU Training Grounds - Main 2 carry?

21 of 250 slots are filled on UKN.GG - EU Training Grounds - Main 2 right now. Check: players over seven days. Average 13, peak 52. Average at the busiest hour was 33 players, at 20:00 UTC over the last 48 hours.

Operator and location

Which location does UKN.GG - EU Training Grounds - Main 2 run from?

The name of UKN.GG - EU Training Grounds - Main 2 points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 168.100.161.93:28014.

What Rust version is UKN.GG - EU Training Grounds - Main 2 on?

Reading: UKN.GG - EU Training Grounds - Main 2, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for UKN.GG - EU Training Grounds - Main 2?

Check: fps. Average 30 server fps over the last 48 hours, low of 22. Within range. Check: entities. The peak was 3,749, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,807 MB. What players call lag comes from low fps and an entity count on the rise.

Is UKN.GG - EU Training Grounds - Main 2 up, and how often does it stay up?

UKN.GG - EU Training Grounds - Main 2 reports online. Status: normal. Reading: uptime. About 5 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on UKN.GG - EU Training Grounds - Main 2?

Check: gather rate. The name UKN.GG - EU Training Grounds - Main 2 does not state one. Check: group limit. Up to 500 players. Mode check gives minigames & battle royale; arenas and parkour, Bedwars and battle royale. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is UKN.GG - EU Training Grounds - Main 2 on?

From seed 1337, the game generates the procedural map on UKN.GG - EU Training Grounds - Main 2. Its size is 6,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: UKN Map.

How to join

How can you get onto UKN.GG - EU Training Grounds - Main 2?

Check: join. Open Rust, press F1, then enter client.connect 168.100.161.93:28014. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://ukn.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode The game mode is plain Rust survival.
mp250
Max players The server holds 250 slots.
ts500
Group limit Teams are capped at 500.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^e
Minigames Check: mode. Minigames, including arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP here; the loot comes to you.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.