RUST METRICSFlight deck · live data
Data live Servers11,652 Players47,233 Populated3,140 Fresh wipes 3 h114 Scan5 min
‹ All servers185.189.255.232:28015
Online Full Queue Fresh wipe Wipe due No query

[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX

Online 185.189.255.232:28015 checked 8m ago

teams off moddedoxide
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 160 320 481 641 PAX 638 /641

Players now

100% full 7-day avg7-day peak 998, past the slots
0 10 30 60 120 256 FPS 120 SERVER FPS

Server fps

48 h low 120 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 10,000 ×1000

Entities

48 h range 10,000–10,000 · memory 10,000 MB
1239 ET SINCE RESTART 04:59

Uptime

4 h 59 min since its last restart, at the last reading
7-day average455peak 998
Rank#6top 0.1%
No wipesresets12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory10,000MB48 h peak 889 players
REC 1

Players

AveragePeak
02505007501k09:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12040608020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 02:00 UTC6h ago – – – 118
Wed 28 Oct, 23:55 UTC9h ago – – – 179
Wed 28 Oct, 02:00 UTC1d ago – – – 135
Tue 27 Oct, 23:08 UTC1d ago – – – 247
Tue 27 Oct, 02:01 UTC2d ago – – – 128
Mon 26 Oct, 23:16 UTC2d ago – – – 225
Mon 26 Oct, 14:36 UTC2d ago – – – 386
Mon 26 Oct, 02:00 UTC3d ago – – – 121
Sun 25 Oct, 02:00 UTC4d ago – – – 129
Sat 24 Oct, 02:00 UTC5d ago – – – 103
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX follow?

None of the resets on [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Tag meanings

How should you read the tags on [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

These are the tags [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp641 (Max players): The server holds 641 slots; ts0 (Group limit): Teams are off on this server; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $reu2 (Region code): eu2 is the region code on record; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^k (Build server): Design bases and practise building; ^z (Modded): Modded: plugins or settings depart from the stock game; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which operator is behind [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

Most likely the same operator runs them: [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX publishes a rustroom.gg hostname, and so do 10 other servers we track.

Where does [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.

Population

Where does [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX sit in the rankings?

Ranking for [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX: #6 on seven-day player hours, top 0.1% of all ranked servers.

How full does [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX get?

Current headcount on [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX: 638 players, 641 slots available. Check: players over seven days. Average 455, peak 998. The last 48 hours peaked at 13:00 UTC, averaging 863 players at that hour.

Server

Where does [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX sit?

Reading: location. None in the tags, but the name of [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX points to Europe, with region code eu2. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.189.255.232:28015.

What Rust version is [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX on?

Rust network protocol 2635 and build 168909 on Windows is the build [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX runs. Matching protocol is required to join. Let Steam update your game.

Is performance on [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX within range?

Check: fps. Average 120 server fps over the last 48 hours, low of 120. Within range. Check: entities. The peak was 10,000, counting buildings, deployables and the rest of the world. Reading: 10,000 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX up, and how often does it stay up?

Reading: online. [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX answers right now. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

No gather rate appears in the name: [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX. Check: group limit. None published. The mode is build & creative. Note the following: no gathering; sandbox building instead. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX on?

Size 4,000 and seed 1111: the game generates the procedural map on [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Connection

How do you connect to [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

To join: start Rust, press F1 and type client.connect 185.189.255.232:28015. Or press Launch Rust here and Steam opens the game and connects you. https://rustroombuild.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp641,ptrak,$reu2,v2635,^z,^c,^k,^o,gmrust,cs168909,ts0

Game

gmrust
Game mode The game mode is plain Rust survival.
mp641
Max players The server holds 641 slots.
ts0
Group limit Teams are off on this server.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$reu2
Region code eu2 is the region code on record.

Gameplay

^c
Creative Check: mode. Creative, where you build what you like and gather nothing.
^k
Build server Design bases and practise building.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.