RUST METRICSFlight deck · live data
Data live Servers11,720 Players57,954 Populated3,334 Fresh wipes 3 h174 Scan5 min
‹ All servers64.40.9.15:28229
Online Full Queue Fresh wipe Wipe due No query

[EU] THE WAR I Creative I Builder Map

Online 64.40.9.15:28229 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 28 55 82 110 PAX 15 /110

Players now

14% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 119 SERVER FPS

Server fps

48 h low 103 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 19,268 ×1000

Entities

48 h range 1,381–30,513 · memory 2,835 MB
1239 ET SINCE RESTART 09:56

Uptime

9 h 56 min since its last restart, at the last reading
7-day average9peak 28
Rank#1,032top 5%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory2,835MB48 h peak 26 players
REC 1

Players

AveragePeak
01020304011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 23:04 UTC11h ago – – – 6
Tue 27 Oct, 23:01 UTC1d ago – – – 5
Mon 26 Oct, 23:01 UTC2d ago – – – 2
Sun 25 Oct, 23:02 UTC3d ago – – – 4
Sat 24 Oct, 23:01 UTC4d ago – – – 3
Fri 23 Oct, 23:01 UTC5d ago – – – 3
Thu 22 Oct, 23:02 UTC6d ago – – – 1
Wed 21 Oct, 23:01 UTC7d ago – – – 5
Tue 20 Oct, 23:01 UTC8d ago – – – 1
Mon 19 Oct, 23:02 UTC9d ago – – – 3
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does [EU] THE WAR I Creative I Builder Map wipe, and when?

None of the resets on [EU] THE WAR I Creative I Builder Map counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Lists and filters

How should you read the tags on [EU] THE WAR I Creative I Builder Map?

These are the tags [EU] THE WAR I Creative I Builder Map publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp110 (Max players): The server holds 110 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [EU] THE WAR I Creative I Builder Map appear in Rust Metrics lists and filters?

On Rust Metrics, [EU] THE WAR I Creative I Builder Map sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.

Population

Where does [EU] THE WAR I Creative I Builder Map sit in the rankings?

Ranking for [EU] THE WAR I Creative I Builder Map: #1,032 on seven-day player hours, top 5% of all ranked servers.

What is the population on [EU] THE WAR I Creative I Builder Map?

Current headcount on [EU] THE WAR I Creative I Builder Map: 15 players, 110 slots available. Check: players over seven days. Average 9, peak 28. The last 48 hours peaked at 18:00 UTC, averaging 21 players at that hour.

Operator and location

What location is [EU] THE WAR I Creative I Builder Map hosted in?

Reading: location. Nothing in the tags, but the name of [EU] THE WAR I Creative I Builder Map points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 64.40.9.15:28229.

What Rust version is [EU] THE WAR I Creative I Builder Map on?

Reading: [EU] THE WAR I Creative I Builder Map, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on [EU] THE WAR I Creative I Builder Map within range?

Reading: 120 server fps on average across the last 48 hours. It never dropped below 103. Peak entity count: 30,513. Buildings, deployables and all else included. Check: memory. Peak use was 5,204 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [EU] THE WAR I Creative I Builder Map, and is it online now?

Check: connection. [EU] THE WAR I Creative I Builder Map is online at this moment. By its reported uptime, the last restart was roughly 9 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is [EU] THE WAR I Creative I Builder Map configured, and what rules are in force?

Reading the name gives no gather rate for [EU] THE WAR I Creative I Builder Map. 8 players per group, the default value. build & creative, no gathering; sandbox building instead — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [EU] THE WAR I Creative I Builder Map?

Size 6,000, custom map, on [EU] THE WAR I Creative I Builder Map. The file is published and downloadable here.

Connection

What do you do to join [EU] THE WAR I Creative I Builder Map?

To join: start Rust, press F1 and type client.connect 64.40.9.15:28229. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://thewar.tip4serv.com.

PLACARDS

Server tags

what each one means

Published as mp110,ptrak,$r?,v2635,^c,gmrust,cs168909,ts8,rustmaps,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp110
Max players The server holds 110 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^c
Creative Sandbox building, with no gathering and free choice of build.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Other

rustmaps
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.