US Hub 01
Online EU 168.100.162.210:28010 checked 10m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:15 UTC9h ago | – | – | – | 35 |
| Wed 28 Oct, 04:02 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 03:16 UTC4d ago | – | – | – | 9 |
| Sun 25 Oct, 03:13 UTC4d ago | – | – | – | 6 |
| Sun 25 Oct, 03:07 UTC4d ago | – | – | – | 7 |
| Sun 25 Oct, 02:58 UTC4d ago | – | – | – | 3 |
| Sun 25 Oct, 02:53 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 02:31 UTC4d ago | – | – | – | 4 |
| Fri 23 Oct, 09:27 UTC6d ago | – | – | – | 2 |
| Thu 22 Oct, 19:19 UTC6d ago | 230 | – | 0.6 days | 26 |
| Mon 19 Oct, 00:45 UTC10d ago | 39 | held half | 3.8 days | 4 |
| Sat 17 Oct, 16:00 UTC12d ago | 212 | – | 1.4 days | 4 |
| Thu 15 Oct, 19:04 UTC13d ago | – | – | – | 1 |
| Thu 15 Oct, 18:53 UTC13d ago | – | – | – | 1 |
| Thu 15 Oct, 16:11 UTC13d ago | – | – | – | 0 |
| Thu 15 Oct, 16:06 UTC13d ago | 117 | held half | 2 days | 5 |
| Tue 13 Oct, 22:30 UTC15d ago | 91 | – | 1.7 days | 0 |
| Mon 12 Oct, 23:30 UTC16d ago | 91 | – | 1 days | 2 |
| Wed 7 Oct, 22:32 UTC21d ago | – | – | – | 3 |
| Wed 7 Oct, 21:21 UTC21d ago | 61 | held half | 5.1 days | 8 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 321/500
- 389/500
- 96/250
- 83/200
- 19/250
- 26/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does US Hub 01 follow?
A new world is made every few hours by US Hub 01, which keeps no wipe schedule; those resets are not wipes.
Tags
Which tags does US Hub 01 carry, and what do they mean?
These are the tags US Hub 01 publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp3300 (Max players): The server holds 3,300 slots; ts1000 (Group limit): Teams are capped at 1000; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe; sc1 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does US Hub 01 appear in Rust Metrics lists and filters?
On Rust Metrics, US Hub 01 sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Aim training servers, live readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.
Population
Where does US Hub 01 sit in the rankings?
Ranked by seven-day player hours, US Hub 01 sits at #783 and #356 in Europe, inside the top 4%.
What player count does US Hub 01 carry?
Current headcount on US Hub 01: 0 players, 3,300 slots available. Check: players over seven days. Average 14, peak 276. Check: 48-hour peak. 10:00 UTC, 45 players on average.
Server details
What location is US Hub 01 hosted in?
Its EU tag places US Hub 01 in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 168.100.162.210:28010.
What Rust version is US Hub 01 on?
Rust network protocol 2635 and build 168909 on Linux is the build US Hub 01 runs. Matching protocol is required to join. Let Steam update your game.
How reliable is US Hub 01, and is it online now?
US Hub 01 reports online. Status: normal. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on US Hub 01?
No gather rate appears in the name: US Hub 01. The cap on groups is 1000 players. The mode is minigames & battle royale. Note the following: parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Join
What do you do to join US Hub 01?
Press F1 in Rust and enter client.connect 168.100.162.210:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.