EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
Online 64.40.9.37:28010 checked 14m ago
Server instruments
last reading Wed 06:00 UTCPlayers now
9% full 7-day avg7-day peakServer fps
48 h low 59 · below 20 is lag, below 10 is badEntities
48 h range 1,481–2,798 · memory 1,052 MBUptime
1 h 31 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 04:33 UTC3h ago | – | – | – | 9 |
| Tue 27 Oct, 04:33 UTC1d ago | – | – | – | 4 |
| Mon 26 Oct, 04:33 UTC2d ago | – | – | – | 6 |
| Sun 25 Oct, 04:33 UTC3d ago | – | – | – | 8 |
| Sat 24 Oct, 03:33 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 11:38 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 03:33 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 03:33 UTC6d ago | – | – | – | 9 |
| Wed 21 Oct, 03:33 UTC7d ago | – | – | – | 4 |
| Tue 20 Oct, 03:33 UTC8d ago | – | – | – | 2 |
| Mon 19 Oct, 03:33 UTC9d ago | – | – | – | 2 |
| Sun 18 Oct, 03:33 UTC10d ago | – | – | – | 7 |
| Sat 17 Oct, 03:33 UTC11d ago | – | – | – | 10 |
| Fri 16 Oct, 03:33 UTC12d ago | – | – | – | 6 |
| Thu 15 Oct, 03:33 UTC13d ago | – | – | – | 5 |
| Wed 14 Oct, 03:33 UTC14d ago | – | – | – | 5 |
| Tue 13 Oct, 03:33 UTC15d ago | – | – | – | 8 |
| Mon 12 Oct, 03:33 UTC16d ago | – | – | – | 8 |
| Sun 11 Oct, 03:33 UTC17d ago | – | – | – | 9 |
| Sat 10 Oct, 03:33 UTC18d ago | – | – | – | 6 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/500
- 146/300
- 22/250
- 1/250
- 1/3300
- 2/200
Quick answers
from the figures on this pageReset cycle
How often does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe, and when?
No wipe schedule is kept by EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, which makes a new world every few hours; those resets do not count as wipes.
Tags
How should you read the tags on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
These are the tags EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^i (Battlefield): Kits and high rates feed fast PvP here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who is in charge of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Check: operator. EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes a perfect-rust.com hostname, and 3 other servers we track do too. Same operator, most likely.
Which lists and filters on Rust Metrics show EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Rust Metrics lists featuring EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: EU Rust servers, checked, Modded Rust servers, checked live, Aim training servers, live readings and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 25+ on average.
Player count
What position does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets hold among Rust servers?
Player hours over seven days put EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at #439, in the top 2% of all ranked servers.
What is the population on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
18 of 200 slots are filled on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets right now. Check: players over seven days. Average 36, peak 132. Check: 48-hour peak. 18:00 UTC, 73 players on average.
Server
Where does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sit?
Check: location. No region tag comes from EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 64.40.9.37:28010.
What Rust version is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets on?
Rust network protocol 2635 and build 168909 on Windows is the build EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets within range?
Reading: 59 server fps on average across the last 48 hours. It never dropped below 59. Check: entities. The peak was 2,798, counting buildings, deployables and the rest of the world. Reading: 1,771 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets up, and how often does it stay up?
Reading: online. EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets answers right now. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets enforce, and what are its settings?
Reading the name gives no gather rate for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. The cap on groups is 10 players. The mode is minigames & battle royale. Note the following: arenas and parkour, Bedwars and battle royale. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets on?
Check: map. Procedural, size 3,500, seed 1337, generated by the game on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: PAT Map FPS+.
Connection
What do you do to join EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
To join: start Rust, press F1 and type client.connect 64.40.9.37:28010. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.perfect-rust.com/.
