NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
Online 64.40.8.73:28010 checked 9m ago
Server instruments
last reading Wed 01:00 UTCPlayers now
3% full 7-day avg7-day peakServer fps
48 h low 59 · below 20 is lag, below 10 is badEntities
48 h range 1,363–1,744 · memory 1,110 MBUptime
15 h 31 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 09:33 UTC17h ago | – | – | – | 4 |
| Mon 26 Oct, 09:33 UTC1d ago | – | – | – | 2 |
| Sun 25 Oct, 09:33 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 09:33 UTC3d ago | – | – | – | 1 |
| Fri 23 Oct, 11:38 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 09:33 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 09:33 UTC5d ago | – | – | – | 3 |
| Wed 21 Oct, 09:33 UTC6d ago | – | – | – | 1 |
| Tue 20 Oct, 09:33 UTC7d ago | – | – | – | 2 |
| Mon 19 Oct, 09:33 UTC8d ago | – | – | – | 1 |
| Sun 18 Oct, 09:33 UTC9d ago | – | – | – | 9 |
| Sat 17 Oct, 09:33 UTC10d ago | – | – | – | 3 |
| Fri 16 Oct, 09:33 UTC11d ago | – | – | – | 3 |
| Thu 15 Oct, 09:33 UTC12d ago | – | – | – | 2 |
| Wed 14 Oct, 09:33 UTC13d ago | – | – | – | 1 |
| Tue 13 Oct, 09:33 UTC14d ago | – | – | – | 0 |
| Mon 12 Oct, 09:33 UTC15d ago | – | – | – | 3 |
| Sun 11 Oct, 09:33 UTC16d ago | – | – | – | 1 |
| Sat 10 Oct, 09:33 UTC17d ago | – | – | – | 8 |
| Fri 9 Oct, 09:33 UTC18d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/150
- 51/250
- 2/150
- 1/100
- 0/50
- 127/500
Quick answers
from the figures on this pageWipe schedule
When does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe?
A new world is made every few hours by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, which keeps no wipe schedule; those resets are not wipes.
Tag meanings
How should you read the tags on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Tags published by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^i (Battlefield): Kits and high rates feed fast PvP here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who operates NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Check: operator. NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes a perfect-rust.com hostname, and 3 other servers we track do too. Same operator, most likely.
Which lists and filters on Rust Metrics show NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Rust Metrics lists featuring NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: Modded Rust servers, checked live, Aim training servers, live readings, Rust battlefield servers: check the readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
Where does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sit in the rankings?
Ranking for NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: #1,740 on seven-day player hours, top 8% of all ranked servers.
What player count does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets carry?
Current headcount on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: 6 players, 200 slots available. Seven-day check: 3 players on average. Peak reading: 17. The last 48 hours peaked at 23:00 UTC, averaging 8 players at that hour.
Operator and location
Which location does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run from?
Reading: location. Nothing in the tags, but the name of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 64.40.8.73:28010.
What Rust version is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. To get in, your game needs the same protocol; Steam applies the update.
How does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets perform?
Check: fps. Average 59 server fps over the last 48 hours, low of 59. Within range. Reading: 1,744 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,311 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and is it online?
Reading: online. NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets answers right now. By its reported uptime, the last restart was roughly 15 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets enforce, and what are its settings?
Check: gather rate. The name NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets does not state one. Group size, maximum: 10 players. Mode check gives minigames & battle royale; parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
From seed 1337, the game generates the procedural map on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name PAT Map FPS+.
Connection
How do you connect to NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Check: join. Open Rust, press F1, then enter client.connect 64.40.8.73:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.perfect-rust.com/.
