RUST METRICSFlight deck · live data
Data live Servers11,644 Players39,508 Populated2,969 Fresh wipes 3 h74 Scan5 min
‹ All servers64.40.8.73:28010
Online Full Queue Fresh wipe Wipe due No query

NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

Online 64.40.8.73:28010 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 01:00 UTC
0 50 100 150 200 PAX 6 /200

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 59 SERVER FPS

Server fps

48 h low 59 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 1,546 ×1000

Entities

48 h range 1,363–1,744 · memory 1,110 MB
1239 ET SINCE RESTART 15:31

Uptime

15 h 31 min since its last restart, at the last reading
7-day average3peak 17
Rank#1,740top 8%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory1,110MB48 h peak 12 players
REC 1

Players

AveragePeak
0510152003:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:33 UTC17h ago – – – 4
Mon 26 Oct, 09:33 UTC1d ago – – – 2
Sun 25 Oct, 09:33 UTC2d ago – – – 1
Sat 24 Oct, 09:33 UTC3d ago – – – 1
Fri 23 Oct, 11:38 UTC4d ago – – – 0
Fri 23 Oct, 09:33 UTC4d ago – – – 0
Thu 22 Oct, 09:33 UTC5d ago – – – 3
Wed 21 Oct, 09:33 UTC6d ago – – – 1
Tue 20 Oct, 09:33 UTC7d ago – – – 2
Mon 19 Oct, 09:33 UTC8d ago – – – 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe?

A new world is made every few hours by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, which keeps no wipe schedule; those resets are not wipes.

Tag meanings

How should you read the tags on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Tags published by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^i (Battlefield): Kits and high rates feed fast PvP here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Check: operator. NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes a perfect-rust.com hostname, and 3 other servers we track do too. Same operator, most likely.

Which lists and filters on Rust Metrics show NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Rust Metrics lists featuring NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: Modded Rust servers, checked live, Aim training servers, live readings, Rust battlefield servers: check the readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

Where does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sit in the rankings?

Ranking for NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: #1,740 on seven-day player hours, top 8% of all ranked servers.

What player count does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets carry?

Current headcount on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: 6 players, 200 slots available. Seven-day check: 3 players on average. Peak reading: 17. The last 48 hours peaked at 23:00 UTC, averaging 8 players at that hour.

Operator and location

Which location does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run from?

Reading: location. Nothing in the tags, but the name of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 64.40.8.73:28010.

What Rust version is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. To get in, your game needs the same protocol; Steam applies the update.

How does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets perform?

Check: fps. Average 59 server fps over the last 48 hours, low of 59. Within range. Reading: 1,744 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,311 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and is it online?

Reading: online. NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets answers right now. By its reported uptime, the last restart was roughly 15 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets enforce, and what are its settings?

Check: gather rate. The name NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets does not state one. Group size, maximum: 10 players. Mode check gives minigames & battle royale; parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

From seed 1337, the game generates the procedural map on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name PAT Map FPS+.

Connection

How do you connect to NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Check: join. Open Rust, press F1, then enter client.connect 64.40.8.73:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.perfect-rust.com/.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players The server holds 200 slots.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^e
Minigames Check: mode. Minigames, including arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP here; the loot comes to you.
^i
Battlefield Kits and high rates feed fast PvP here.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.