RUST METRICSFlight deck · live data
Data live Servers11,805 Players79,944 Populated3,786 Fresh wipes 3 h105 Scan5 min
‹ All servers64.40.8.125:28014
Offline Full Queue Fresh wipe Wipe due No query

UKN.GG - US Sandbox II - Creative | Build | Noclip

Offline 64.40.8.125:28014 checked 28d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 7 /200

Players now

4% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#9,840top 41%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak17players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:58 UTC28d ago 10 – running 6
Tue 29 Sep, 08:58 UTC29d ago 20 – 1 days 7
Mon 28 Sep, 08:58 UTC30d ago 21 – 1 days 6
Sun 27 Sep, 08:58 UTC31d ago 21 – 1 days 3
Sat 26 Sep, 15:39 UTC32d ago 18 – 0.7 days 3
Sat 26 Sep, 08:58 UTC32d ago 18 – 0.3 days 3
Fri 25 Sep, 08:58 UTC33d ago 13 – 1 days 8
Thu 24 Sep, 08:58 UTC34d ago 16 – 1 days 3
Wed 23 Sep, 08:58 UTC35d ago 18 – 1 days 3
Tue 22 Sep, 08:58 UTC36d ago 18 – 1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on UKN.GG - US Sandbox II - Creative | Build | Noclip when wipe day comes?

At their busiest, its recent wipes drew 17 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does UKN.GG - US Sandbox II - Creative | Build | Noclip follow?

There is no next wipe to predict: UKN.GG - US Sandbox II - Creative | Build | Noclip wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 11 hours ago.

Lists and filters

Which tags does UKN.GG - US Sandbox II - Creative | Build | Noclip carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts1000 (Group limit): Teams are capped at 1000; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from UKN.GG - US Sandbox II - Creative | Build | Noclip. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which operator is behind UKN.GG - US Sandbox II - Creative | Build | Noclip?

Check: operator. UKN.GG - US Sandbox II - Creative | Build | Noclip publishes a ukn.gg hostname, and 14 other servers we track do too. Same operator, most likely.

Where does UKN.GG - US Sandbox II - Creative | Build | Noclip appear in Rust Metrics lists and filters?

Rust Metrics lists featuring UKN.GG - US Sandbox II - Creative | Build | Noclip: Modded Rust servers, checked live, Aim training servers, live readings, Build and creative servers, Rust creative servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does UKN.GG - US Sandbox II - Creative | Build | Noclip hold among Rust servers?

Ranking for UKN.GG - US Sandbox II - Creative | Build | Noclip: #9,840 on seven-day player hours, top 41% of all ranked servers.

How full does UKN.GG - US Sandbox II - Creative | Build | Noclip get?

Reading for UKN.GG - US Sandbox II - Creative | Build | Noclip: offline at this moment; last seen 28 days 7 hours ago.

Server details

Which location does UKN.GG - US Sandbox II - Creative | Build | Noclip run from?

Reading: location. Nothing in the tags, but the name of UKN.GG - US Sandbox II - Creative | Build | Noclip points to North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 64.40.8.125:28014.

What Rust version is UKN.GG - US Sandbox II - Creative | Build | Noclip on?

Reading: UKN.GG - US Sandbox II - Creative | Build | Noclip, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on UKN.GG - US Sandbox II - Creative | Build | Noclip, and is it online?

Check: connection. UKN.GG - US Sandbox II - Creative | Build | Noclip is offline at this moment. Last contact was 28 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on UKN.GG - US Sandbox II - Creative | Build | Noclip?

No gather rate appears in the name: UKN.GG - US Sandbox II - Creative | Build | Noclip. Check: group limit. Up to 1000 players. Mode check gives build & creative; a build sandbox with no gathering. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on UKN.GG - US Sandbox II - Creative | Build | Noclip?

Check: map. Procedural, size 3,000, seed 1337, generated by the game on UKN.GG - US Sandbox II - Creative | Build | Noclip. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: UKN Map.

How to join

How can you get onto UKN.GG - US Sandbox II - Creative | Build | Noclip?

Press F1 in Rust and enter client.connect 64.40.8.125:28014. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://ukn.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players Slots: 200.
ts1000
Group limit Teams are capped at 1000.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^c
Creative Sandbox building, with no gathering and free choice of build.
^k
Build server Check: mode. Builds, for practising and designing bases.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.