Builders Like Us
Online 64.181.90.238:28017 checked 8m ago
Server instruments
last reading Wed 20:00 UTCPlayers now
5% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 317,065–322,545 · memory 5,441 MBUptime
1 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/200
- 2/200
- 1/50
- 171/999
- 27/150
- 4/125
Quick answers
from the figures on this pageReset cycle
What wipe timing does Builders Like Us follow?
From the force wipe, the next wipe of Builders Like Us is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 4 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on Builders Like Us?
Tags published by Builders Like Us, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts32 (Group limit): You may team up with at most 32; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): Roleplay is the purpose of this server; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Builders Like Us?
Rust Metrics lists featuring Builders Like Us: Modded Rust servers, checked live, Build and creative servers, Rust creative servers, Rust roleplay servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Builders Like Us hold among Rust servers?
Ranking for Builders Like Us: #2,349 on seven-day player hours, top 11% of all ranked servers.
What player count does Builders Like Us carry?
Current headcount on Builders Like Us: 5 players, 100 slots available. Check: players over seven days. Average 2, peak 10. Check: 48-hour peak. 22:00 UTC, 5 players on average.
Server details
What location is Builders Like Us hosted in?
The name of Builders Like Us points to North America, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 64.181.90.238:28017.
What Rust version is Builders Like Us on?
Rust network protocol 2635 and build 168909 on Windows is the build Builders Like Us runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Builders Like Us within range?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 60. Peak entity count: 322,545. Buildings, deployables and all else included. Memory peak: 6,349 MB. Expect lag when fps falls and entities climb.
How reliable is Builders Like Us, and is it online now?
Check: connection. Builders Like Us is online at this moment. By its reported uptime, the last restart was roughly 24 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 19 October 2026.
Rules and settings
What settings and rules apply on Builders Like Us?
No gather rate appears in the name: Builders Like Us. Check: group limit. Up to 32 players. Mode check gives build & creative; a build sandbox with no gathering. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Builders Like Us on?
From seed 1154402549, the game generates the procedural map on Builders Like Us. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Connection
What do you do to join Builders Like Us?
Press F1 in Rust and enter client.connect 64.181.90.238:28017. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/MwWEY9pxq8 is where its website sits.
