RUST METRICSFlight deck · live data
Data live Servers11,695 Players53,611 Populated3,212 Fresh wipes 3 h137 Scan5 min
‹ All servers31.192.109.94:30215
Offline Full Queue Fresh wipe Wipe due No query

BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP

Offline 31.192.109.94:30215 checked 8h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 512 SERVER FPS

Server fps

48 h low 507 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 41,506 ×1000

Entities

48 h range 41,468–42,034 · memory 2,365 MB
1239 ET SINCE RESTART 23:00

Uptime

23 h 0 min since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Memory2,365MBat the last reading
REC 1

Players

AveragePeakWipe
0123402:0007:0011:0016:0021:0002:00Wiped Wed 28 Oct, 02:00 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
020040060080002:0007:0011:0016:0021:0002:00Wiped Wed 28 Oct, 02:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctFri 23 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 02:00 UTC1d ago – – running 0
Mon 26 Oct, 02:00 UTC3d ago 0 – 2 days 0
Sat 24 Oct, 02:00 UTC5d ago 0 – 2 days 0
Fri 23 Oct, 11:15 UTC5d ago 0 – 0.6 days 0
Tue 20 Oct, 09:34 UTC9d ago 0 – 3.1 days 0
Mon 19 Oct, 02:00 UTC10d ago 0 – 1.3 days 0
Sat 17 Oct, 02:00 UTC12d ago 0 – 2 days 0
Thu 15 Oct, 02:00 UTC14d ago 0 – 2 days 0
Tue 13 Oct, 02:00 UTC16d ago 0 – 2 days 0
Sun 11 Oct, 02:00 UTC18d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP wipe?

No next wipe can be predicted for BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 31 hours ago.

Tags

How should you read the tags on BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP?

These are the tags BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $rfra (Region code): Region code reading: fra; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^j (Battle royale): Check: mode. Battle royale, where the zone tightens as you fight; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP?

Most likely the same operator runs them: BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP publishes a cybersportrust.ru hostname, and so do 13 other servers we track.

Where does BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP appear in Rust Metrics lists and filters?

On Rust Metrics, BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Minigames ^e, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP sit in the rankings?

Player hours over seven days put BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP at #15,338, in the top 69% of all ranked servers.

How full does BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP get?

BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP is not responding; status offline, last seen 8 hours ago. Seven-day reading: 0 players on average.

Server

Which location does BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP run from?

No region tag on BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP, whose region code is fra. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 31.192.109.94:30215.

What Rust version is BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP on?

Reading: BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP?

Check: fps. Average 511 server fps over the last 48 hours, low of 507. Within range. Peak entity count: 42,034. Buildings, deployables and all else included. Memory peak: 2,502 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP up, and how often does it stay up?

Reading: offline. BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP last answered 8 hours ago. Check: restart. The uptime it reports puts the last restart about 23 hours ago. Uptime for the last 7 full days: 73 of 168 hours, or 43%. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP?

Check: gather rate. The name BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP does not state one. The cap on groups is 10 players. The mode is minigames & battle royale. Note the following: battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP on?

Size 3,000 and seed 1337: the game generates the procedural map on BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Join

How can you get onto BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP?

Check: join. Open Rust, press F1, then enter client.connect 31.192.109.94:30215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://kzvrust.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$rfra,v2635,^e,^j,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players Slots: 200.
ts10
Group limit Team cap: 10.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rfra
Region code Region code reading: fra.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^j
Battle royale Check: mode. Battle royale, where the zone tightens as you fight.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.