RUST METRICSFlight deck · live data
Data live Servers11,597 Players34,720 Populated2,891 Fresh wipes 3 h65 Scan5 min
‹ All servers31.192.109.94:32015
Online Full Queue Fresh wipe Wipe due No query

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS

Online 31.192.109.94:32015 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 04:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 512 SERVER FPS

Server fps

48 h low 462 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 1,481 ×1000

Entities

48 h range 1,481–1,734 · memory 2,204 MB
1239 ET SINCE RESTART 4D 16H

Uptime

4 days 16 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,419top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory2,204MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

020040060080006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:48 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipe?

The rhythm of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 18 hours ago.

Lists and filters

How should you read the tags on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

These are the tags CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rfra (Region code): fra is the region code on record; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^i (Battlefield): Fast PvP served by kits and boosted rates; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who operates CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Check: operator. CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS publishes a cybersportrust.ru hostname, and 13 other servers we track do too. Same operator, most likely.

Which lists and filters on Rust Metrics show CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Rust Metrics lists featuring CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS: Modded Rust servers, checked live and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS sit in the rankings?

Player hours over seven days put CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS at #15,419, in the top 69% of all ranked servers.

What player count does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS carry?

0 of 200 slots are filled on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS right now. A seven-day average of 0 players is the reading.

Operator and location

What location is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS hosted in?

No region tag on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, whose region code is fra. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 31.192.109.94:32015.

What Rust version is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS on?

Rust network protocol 2635 and build 168909 on Linux is the build CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Reading: 510 server fps on average across the last 48 hours. It never dropped below 462. Check: entities. The peak was 1,734, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,934 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, and is it online?

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS reports online. Status: normal. Reading: uptime. About 4 days 16 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS enforce, and what are its settings?

No gather rate appears in the name: CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. The cap on groups is 10 players. The mode is minigames & battle royale. Note the following: battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Check: map. Procedural, size 2,000, seed 1337, generated by the game on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

How to join

How can you get onto CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

To join: start Rust, press F1 and type client.connect 31.192.109.94:32015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://kzvrust.com.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players Slots: 200.
ts10
Group limit You may team up with at most 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rfra
Region code fra is the region code on record.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^i
Battlefield Fast PvP served by kits and boosted rates.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.