1
Online 31.192.109.94:35015 checked 12m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 512 · below 20 is lag, below 10 is badEntities
48 h range 312–515 · memory 639 MBUptime
8 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:50 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1,065/1500
- 400/500
- 149/400
- 157/250
- 63/400
- 38/75
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on 1?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does 1 follow?
The rhythm of 1's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 3 hours ago.
Tag meanings
How should you read the tags on 1?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rfra (Region code): fra is the region code on record; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^i (Battlefield): Kits and high rates feed fast PvP here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from 1. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who operates 1?
Most likely the same operator runs them: 1 publishes a cybersportrust.ru hostname, and so do 13 other servers we track.
Which lists and filters on Rust Metrics show 1?
On Rust Metrics, 1 sits in these lists: Modded Rust servers, checked live and Rust battlefield servers: check the readings. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does 1 sit in the rankings?
Player hours over seven days put 1 at #15,344, in the top 69% of all ranked servers.
How full does 1 get?
0 of 200 slots are filled on 1 right now. A seven-day average of 0 players is the reading.
Operator and location
What location is 1 hosted in?
No region comes from 1, and its region code is fra. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 31.192.109.94:35015.
What Rust version is 1 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by 1. To get in, your game needs the same protocol; Steam applies the update.
Is performance on 1 within range?
Check: fps. Average 512 server fps over the last 48 hours, low of 512. Within range. Peak entity count: 515. Buildings, deployables and all else included. Check: memory. Peak use was 778 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on 1, and is it online?
1 reports online. Status: normal. By its reported uptime, the last restart was roughly 8 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does 1 enforce, and what are its settings?
Check: gather rate. The name 1 does not state one. Check: group limit. Up to 10 players. The mode is minigames & battle royale. Note the following: arenas and parkour, Bedwars and battle royale. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is 1 on?
Check: map. Procedural, size 1,000, seed 1337, generated by the game on 1. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Connection
What do you do to join 1?
To join: start Rust, press F1 and type client.connect 31.192.109.94:35015. Or press Launch Rust here and Steam opens the game and connects you.