RUST METRICSFlight deck · live data
Data live Servers11,594 Players39,481 Populated2,855 Fresh wipes 3 h135 Scan5 min
‹ All servers31.192.109.94:28415
Online Full Queue Fresh wipe Wipe due No query

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS

Online 31.192.109.94:28415 checked 6m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Fri 04:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 512 SERVER FPS

Server fps

48 h low 374 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 1,537 ×1000

Entities

48 h range 359–5,592 · memory 885 MB
1239 ET SINCE RESTART 02:01

Uptime

2 h 1 min since its last restart, at the last reading
7-day average0peak –
Rank#15,270top 69%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory885MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

020040060080006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 30 Oct, 02:00 UTC3h ago – – – 0
Thu 29 Oct, 02:00 UTC1d ago – – – 0
Wed 28 Oct, 02:00 UTC2d ago – – – 0
Tue 27 Oct, 02:00 UTC3d ago – – – 0
Mon 26 Oct, 02:00 UTC4d ago – – – 0
Sun 25 Oct, 02:00 UTC5d ago – – – 0
Sat 24 Oct, 02:00 UTC6d ago – – – 0
Fri 23 Oct, 11:23 UTC6d ago – – – 0
Fri 23 Oct, 02:00 UTC7d ago – – – 0
Thu 22 Oct, 02:00 UTC8d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipe, and when?

None of the resets on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Lists and filters

Which tags does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS carry, and what do they mean?

Tags published by CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rfra (Region code): The code for this server's region is fra; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^i (Battlefield): Kits and high rates feed fast PvP here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Check: operator. CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS publishes a cybersportrust.ru hostname, and 13 other servers we track do too. Same operator, most likely.

Where does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS appear in Rust Metrics lists and filters?

These Rust Metrics lists carry CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS: Modded Rust servers, checked live and Rust battlefield servers: check the readings. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

Where does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS sit in the rankings?

Ranking for CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS: #15,270 on seven-day player hours, top 69% of all ranked servers.

How full does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS get?

Current headcount on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS: 0 players, 200 slots available. Seven-day reading: 0 players on average.

Server details

What location is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS hosted in?

Reading: location. CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS gives no region, with region code fra. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 31.192.109.94:28415.

What Rust version is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS on?

Rust network protocol 2635 and build 168909 on Linux is the build CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Over the last 48 hours the average was 505 server fps; the floor was 374. Check: entities. The peak was 5,592, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,725 MB. What players call lag comes from low fps and an entity count on the rise.

Is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS up, and how often does it stay up?

Reading: online. CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS answers right now. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS enforce, and what are its settings?

No gather rate appears in the name: CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. Group size, maximum: 10 players. minigames & battle royale, arenas and parkour, Bedwars and battle royale — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

From seed 1337, the game generates the procedural map on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. Its size is 2,000. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

How to join

How can you get onto CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Check: join. Open Rust, press F1, then enter client.connect 31.192.109.94:28415. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://kzvrust.com.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players Slots: 200.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rfra
Region code The code for this server's region is fra.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^i
Battlefield Kits and high rates feed fast PvP here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.