RUST METRICSFlight deck · live data
Data live Servers11,690 Players52,970 Populated3,210 Fresh wipes 3 h138 Scan5 min
‹ All servers31.192.109.94:28115
Online Full Queue Fresh wipe Wipe due No query

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS

Online 31.192.109.94:28115 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 512 SERVER FPS

Server fps

48 h low 357 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 2,656 ×1000

Entities

48 h range 431–5,873 · memory 1,011 MB
1239 ET SINCE RESTART 06:00

Uptime

6 h 0 min since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory1,011MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

020040060080010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 02:00 UTC7h ago – – – 0
Wed 28 Oct, 02:00 UTC1d ago – – – 0
Tue 27 Oct, 02:00 UTC2d ago – – – 0
Mon 26 Oct, 02:00 UTC3d ago – – – 0
Sun 25 Oct, 02:00 UTC4d ago – – – 0
Sat 24 Oct, 02:00 UTC5d ago – – – 0
Fri 23 Oct, 11:23 UTC5d ago – – – 0
Fri 23 Oct, 02:00 UTC6d ago – – – 0
Thu 22 Oct, 02:00 UTC7d ago – – – 0
Wed 21 Oct, 02:00 UTC8d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipe, and when?

None of the resets on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Lists and filters

How should you read the tags on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rfra (Region code): The code for this server's region is fra; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^i (Battlefield): Fast PvP served by kits and boosted rates; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which operator is behind CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Most likely the same operator runs them: CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS publishes a cybersportrust.ru hostname, and so do 13 other servers we track.

Where does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS appear in Rust Metrics lists and filters?

These Rust Metrics lists carry CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS: Modded Rust servers, checked live and Rust battlefield servers: check the readings. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

What position does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS hold among Rust servers?

Player hours over seven days put CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS at #15,335, in the top 69% of all ranked servers.

What is the population on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Current headcount on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS: 0 players, 200 slots available. Check: player average. 0 over the last seven days.

Server details

Where does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS sit?

No region comes from CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, and its region code is fra. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 31.192.109.94:28115.

What Rust version is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS within range?

Over the last 48 hours the average was 509 server fps; the floor was 357. Peak entity count: 5,873. Buildings, deployables and all else included. Memory peak: 1,961 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, and is it online?

Reading: online. CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS answers right now. By its reported uptime, the last restart was roughly 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS configured, and what rules are in force?

No gather rate appears in the name: CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. The cap on groups is 10 players. The mode is minigames & battle royale. Note the following: arenas and parkour, Bedwars and battle royale. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

From seed 1337, the game generates the procedural map on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. Its size is 2,000. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Connection

How do you connect to CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Press F1 in Rust and enter client.connect 31.192.109.94:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://kzvrust.com.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts10
Group limit You may team up with at most 10.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rfra
Region code The code for this server's region is fra.

Gameplay

^e
Minigames This server collects minigames such as arenas, Bedwars and parkour.
^i
Battlefield Fast PvP served by kits and boosted rates.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.