RUST METRICSFlight deck · live data
Data live Servers11,613 Players33,251 Populated2,788 Fresh wipes 3 h71 Scan5 min
‹ All servers194.69.160.95:28099
Online Full Queue Fresh wipe Wipe due No query

.

Online EU · uk1 194.69.160.95:28099 checked 10m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 1,581 ×1000

Entities

48 h range 1,296–1,592 · memory 2,056 MB
1239 ET SINCE RESTART 1D 23H

Uptime

1 days 23 hours since its last restart, at the last reading
7-day average0peak 2
Rank#4,773top 21% · #1649 in EU
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Memory2,056MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:51 UTC4d ago 2 – running 2
Thu 22 Oct, 10:08 UTC6d ago 2 held half 2.1 days 0
Sun 18 Oct, 00:37 UTC11d ago 2 held half 4.4 days 1
Fri 16 Oct, 23:43 UTC12d ago 1 – 1 days 1
Tue 13 Oct, 13:16 UTC15d ago 2 held half 3.4 days 0
Mon 12 Oct, 19:47 UTC16d ago 3 – 0.7 days 1
Mon 12 Oct, 13:23 UTC16d ago 4 – 0.3 days 0
Sun 11 Oct, 17:44 UTC17d ago 4 – 0.8 days 0
Sat 10 Oct, 16:38 UTC18d ago 2 – 1 days 1
Fri 9 Oct, 13:37 UTC19d ago 2 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on .?

The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does . wipe?

No next wipe can be predicted for ., which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 17 hours ago.

Tag meanings

How should you read the tags on .?

These are the tags . publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $ruk1 (Region code): Region code reading: uk1; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates .?

The joinmyga.me hostname on . also appears on 18 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show .?

These Rust Metrics lists carry .: EU Rust servers, checked, Modded Rust servers, checked live and Aim training servers, live readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does . hold among Rust servers?

Top 21% of all ranked servers: . takes #4,773 on seven-day player hours and #1,649 in Europe.

What player count does . carry?

Current headcount on .: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 10:00 UTC, 1 players on average.

Server

Where does . sit?

Europe is where . lists itself under the EU tag; region code: uk1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 194.69.160.95:28099.

What Rust version is . on?

Reading: ., Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for .?

Over the last 48 hours the average was 60 server fps; the floor was 60. Check: entities. The peak was 1,592, counting buildings, deployables and the rest of the world. Memory peak: 2,305 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on ., and is it online?

. reports online. Status: normal. Reading: uptime. About 47 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on .?

Check: gather rate. The name . does not state one. 8 players per group, the default value. The mode is minigames & battle royale. Note the following: arenas and parkour, Bedwars and battle royale. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on .?

Size 5,000 and seed 1337: the game generates the procedural map on . from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name discord.gg/xterium.

Connection

How do you connect to .?

Check: join. Open Rust, press F1, then enter client.connect 194.69.160.95:28099. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/xterium is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^e,^d,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$ruk1
Region code Region code reading: uk1.

Gameplay

^e
Minigames This server collects minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP here; the loot comes to you.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.