.
Online EU · uk1 194.69.160.95:28099 checked 10m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 1,296–1,592 · memory 2,056 MBUptime
1 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:51 UTC4d ago | 2 | – | running | 2 |
| Thu 22 Oct, 10:08 UTC6d ago | 2 | held half | 2.1 days | 0 |
| Sun 18 Oct, 00:37 UTC11d ago | 2 | held half | 4.4 days | 1 |
| Fri 16 Oct, 23:43 UTC12d ago | 1 | – | 1 days | 1 |
| Tue 13 Oct, 13:16 UTC15d ago | 2 | held half | 3.4 days | 0 |
| Mon 12 Oct, 19:47 UTC16d ago | 3 | – | 0.7 days | 1 |
| Mon 12 Oct, 13:23 UTC16d ago | 4 | – | 0.3 days | 0 |
| Sun 11 Oct, 17:44 UTC17d ago | 4 | – | 0.8 days | 0 |
| Sat 10 Oct, 16:38 UTC18d ago | 2 | – | 1 days | 1 |
| Fri 9 Oct, 13:37 UTC19d ago | 2 | – | 1.1 days | 1 |
| Fri 2 Oct, 06:04 UTC27d ago | 0 | – | 7.3 days | 0 |
| Tue 29 Sep, 15:54 UTC29d ago | 1 | held half | 2.6 days | 0 |
| Sat 26 Sep, 18:21 UTC32d ago | 2 | held half | 2.9 days | 1 |
| Thu 17 Sep, 10:51 UTC41d ago | 1 | halved by day 1 | 9.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 337/350
- 112/400
- 8/400
- 16/400
- 13/50
- 1/42
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on .?
The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
When does . wipe?
No next wipe can be predicted for ., which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 17 hours ago.
Tag meanings
How should you read the tags on .?
These are the tags . publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $ruk1 (Region code): Region code reading: uk1; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who operates .?
The joinmyga.me hostname on . also appears on 18 other servers we track, which points to one operator.
Which lists and filters on Rust Metrics show .?
These Rust Metrics lists carry .: EU Rust servers, checked, Modded Rust servers, checked live and Aim training servers, live readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does . hold among Rust servers?
Top 21% of all ranked servers: . takes #4,773 on seven-day player hours and #1,649 in Europe.
What player count does . carry?
Current headcount on .: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 10:00 UTC, 1 players on average.
Server
Where does . sit?
Europe is where . lists itself under the EU tag; region code: uk1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 194.69.160.95:28099.
What Rust version is . on?
Reading: ., Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for .?
Over the last 48 hours the average was 60 server fps; the floor was 60. Check: entities. The peak was 1,592, counting buildings, deployables and the rest of the world. Memory peak: 2,305 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on ., and is it online?
. reports online. Status: normal. Reading: uptime. About 47 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on .?
Check: gather rate. The name . does not state one. 8 players per group, the default value. The mode is minigames & battle royale. Note the following: arenas and parkour, Bedwars and battle royale. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on .?
Size 5,000 and seed 1337: the game generates the procedural map on . from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name discord.gg/xterium.
Connection
How do you connect to .?
Check: join. Open Rust, press F1, then enter client.connect 194.69.160.95:28099. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/xterium is where its website sits.
