RUST METRICSFlight deck · live data
Data live Servers11,719 Players48,039 Populated3,199 Fresh wipes 3 h104 Scan5 min
‹ All servers91.229.114.57:28015
Online Full Queue Fresh wipe Wipe due No query

The Dark Side

Online NA · us5 91.229.114.57:28015 checked 11m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 6 12 19 25 PAX 0 /25

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 85,623 ×1000

Entities

48 h range 83,883–88,916 · memory 12,240 MB
1239 ET SINCE RESTART 5D 12H

Uptime

5 days 12 hours since its last restart, at the last reading
7-day average0peak 1
Rank#8,097top 36% · #1173 in NA
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory12,240MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75101:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:45 UTC FW27d ago 1 – running 0
Fri 25 Sep, 21:28 UTC33d ago 1 halved by day 1 6 days 1
Thu 24 Sep, 01:17 UTC34d ago 1 – 1.8 days 0
Wed 23 Sep, 14:25 UTC35d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on The Dark Side?

The busiest point of its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

How often does The Dark Side wipe, and when?

No next wipe can be predicted for The Dark Side, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 3 hours ago.

Tags

How should you read the tags on The Dark Side?

Tags published by The Dark Side, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): us5 is the region code on record; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates The Dark Side?

Most likely the same operator runs them: The Dark Side publishes a joinmyga.me hostname, and so do 18 other servers we track.

Which lists and filters on Rust Metrics show The Dark Side?

These Rust Metrics lists carry The Dark Side: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does The Dark Side sit in the rankings?

Player hours over the last seven days put The Dark Side at #8,097, #1,173 in North America, in the top 36% of all ranked servers.

What player count does The Dark Side carry?

Current headcount on The Dark Side: 0 players, 25 slots available. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 12:00 UTC, 0 players on average.

Operator and location

What location is The Dark Side hosted in?

The NA tag puts The Dark Side in North America, and its region code is us5. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.229.114.57:28015.

What Rust version is The Dark Side on?

Reading: The Dark Side, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on The Dark Side within range?

Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Reading: 88,916 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 12,240 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on The Dark Side, and is it online?

Reading: online. The Dark Side answers right now. Reading: uptime. About 5 days 12 hours ago it restarted, on its own count. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is The Dark Side configured, and what rules are in force?

No gather rate appears in the name: The Dark Side. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on The Dark Side?

Check: map. Procedural, size 4,000, seed 1337, generated by the game on The Dark Side. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

How to join

How can you get onto The Dark Side?

Check: join. Open Rust, press F1, then enter client.connect 91.229.114.57:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$rus5,v2635,NA,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp25
Max players The server holds 25 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rus5
Region code us5 is the region code on record.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.