The Dark Side
Online NA · us5 91.229.114.57:28015 checked 11m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 83,883–88,916 · memory 12,240 MBUptime
5 days 12 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:45 UTC FW27d ago | 1 | – | running | 0 |
| Fri 25 Sep, 21:28 UTC33d ago | 1 | halved by day 1 | 6 days | 1 |
| Thu 24 Sep, 01:17 UTC34d ago | 1 | – | 1.8 days | 0 |
| Wed 23 Sep, 14:25 UTC35d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 51/100
- 44/60
- 15/100
- 19/175
- 7/150
- 8/90
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on The Dark Side?
The busiest point of its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
How often does The Dark Side wipe, and when?
No next wipe can be predicted for The Dark Side, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 3 hours ago.
Tags
How should you read the tags on The Dark Side?
Tags published by The Dark Side, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): us5 is the region code on record; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who operates The Dark Side?
Most likely the same operator runs them: The Dark Side publishes a joinmyga.me hostname, and so do 18 other servers we track.
Which lists and filters on Rust Metrics show The Dark Side?
These Rust Metrics lists carry The Dark Side: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does The Dark Side sit in the rankings?
Player hours over the last seven days put The Dark Side at #8,097, #1,173 in North America, in the top 36% of all ranked servers.
What player count does The Dark Side carry?
Current headcount on The Dark Side: 0 players, 25 slots available. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 12:00 UTC, 0 players on average.
Operator and location
What location is The Dark Side hosted in?
The NA tag puts The Dark Side in North America, and its region code is us5. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.229.114.57:28015.
What Rust version is The Dark Side on?
Reading: The Dark Side, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on The Dark Side within range?
Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Reading: 88,916 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 12,240 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on The Dark Side, and is it online?
Reading: online. The Dark Side answers right now. Reading: uptime. About 5 days 12 hours ago it restarted, on its own count. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is The Dark Side configured, and what rules are in force?
No gather rate appears in the name: The Dark Side. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on The Dark Side?
Check: map. Procedural, size 4,000, seed 1337, generated by the game on The Dark Side. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
How to join
How can you get onto The Dark Side?
Check: join. Open Rust, press F1, then enter client.connect 91.229.114.57:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
