[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C
Online 194.69.160.88:28015 checked 8m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 55 · below 20 is lag, below 10 is badEntities
48 h range 71,723–89,864 · memory 2,660 MBUptime
4 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:07 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/200
- 30/200
- 46/140
- 32/100
- 40/150
- 26/75
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 31 hours.
When does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C wipe?
The only wipe for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 12 hours ago. Its tags carry a monthly wipe schedule.
Tags
Which tags does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C carry, and what do they mean?
These are the tags [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $ruk1 (Region code): Region code reading: uk1; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which operator is behind [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
The joinmyga.me hostname on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C also appears on 18 other servers we track, which points to one operator.
Where does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C hold among Rust servers?
Ranking for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: #4,934 on seven-day player hours, top 22% of all ranked servers.
How full does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C get?
Current headcount on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 4. Average at the busiest hour was 2 players, at 16:00 UTC over the last 48 hours.
Server details
Where does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C sit?
Reading: location. None in the tags, but the name of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C points to Europe, with region code uk1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 194.69.160.88:28015.
What Rust version is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C on?
Rust network protocol 2635 and build 168909 on Linux is the build [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C within range?
Over the last 48 hours the average was 60 server fps; the floor was 55. Reading: 89,864 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,841 MB. What players call lag comes from low fps and an entity count on the rise.
Is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C up, and how often does it stay up?
Check: connection. [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is online at this moment. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 90% uptime over the last 7 full days. It was up 152 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C configured, and what rules are in force?
Reading the name gives no gather rate for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. The group cap is 8 players, which is the default in the game. pve, no combat against other players — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C on?
From seed 100, the game generates the procedural map on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
How to join
What do you do to join [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
Press F1 in Rust and enter client.connect 194.69.160.88:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
