RUST METRICSFlight deck · live data
Data live Servers11,888 Players103,803 Populated3,995 Fresh wipes 3 h419 Scan5 min
‹ All servers194.69.160.88:28015
Online Full Queue Fresh wipe Wipe due No query

[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C

Online 194.69.160.88:28015 checked 8m ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 55 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 75,041 ×1000

Entities

48 h range 71,723–89,864 · memory 2,660 MB
1239 ET SINCE RESTART 04:59

Uptime

4 h 59 min since its last restart, at the last reading
7-day average0peak 4
Rank#4,934top 22%
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory2,660MB48 h peak 3 players
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:07 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 31 hours.

When does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C wipe?

The only wipe for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 12 hours ago. Its tags carry a monthly wipe schedule.

Tags

Which tags does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C carry, and what do they mean?

These are the tags [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $ruk1 (Region code): Region code reading: uk1; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The joinmyga.me hostname on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C also appears on 18 other servers we track, which points to one operator.

Where does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C hold among Rust servers?

Ranking for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: #4,934 on seven-day player hours, top 22% of all ranked servers.

How full does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C get?

Current headcount on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 4. Average at the busiest hour was 2 players, at 16:00 UTC over the last 48 hours.

Server details

Where does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C sit?

Reading: location. None in the tags, but the name of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C points to Europe, with region code uk1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 194.69.160.88:28015.

What Rust version is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C on?

Rust network protocol 2635 and build 168909 on Linux is the build [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C within range?

Over the last 48 hours the average was 60 server fps; the floor was 55. Reading: 89,864 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,841 MB. What players call lag comes from low fps and an entity count on the rise.

Is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C up, and how often does it stay up?

Check: connection. [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is online at this moment. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 90% uptime over the last 7 full days. It was up 152 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C configured, and what rules are in force?

Reading the name gives no gather rate for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. The group cap is 8 players, which is the default in the game. pve, no combat against other players — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C on?

From seed 100, the game generates the procedural map on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

How to join

What do you do to join [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

Press F1 in Rust and enter client.connect 194.69.160.88:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^p,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$ruk1
Region code Region code reading: uk1.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.