RUST METRICSFlight deck · live data
Data live Servers11,814 Players72,000 Populated3,646 Fresh wipes 3 h206 Scan5 min
‹ All servers91.229.114.82:28015
Online Full Queue Fresh wipe Wipe due No query

Friends U Can Keep

Online NA · us5 91.229.114.82:28015 checked 10m ago

vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 53 SERVER FPS

Server fps

48 h low 53 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 136,996 ×1000

Entities

48 h range 133,137–137,077 · memory 5,898 MB
1239 ET SINCE RESTART 11D 03H

Uptime

11 days 3 hours since its last restart, at the last reading
7-day average0peak 1
Rank#15,167top 68% · #1487 in NA
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Memory5,898MBat the last reading
REC 1

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 02:19 UTC16d ago 0 – running 0
Mon 12 Oct, 19:58 UTC16d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Friends U Can Keep?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Friends U Can Keep follow?

To tell the rhythm of Friends U Can Keep, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 11 hours ago.

Tag meanings

Which tags does Friends U Can Keep carry, and what do they mean?

These are the tags Friends U Can Keep publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rus5 (Region code): The code for this server's region is us5; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of Friends U Can Keep?

The joinmyga.me hostname on Friends U Can Keep also appears on 18 other servers we track, which points to one operator.

Where does Friends U Can Keep appear in Rust Metrics lists and filters?

On Rust Metrics, Friends U Can Keep sits in these lists: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Friends U Can Keep hold among Rust servers?

Top 68% of all ranked servers: Friends U Can Keep takes #15,167 on seven-day player hours and #1,487 in North America.

What player count does Friends U Can Keep carry?

Current headcount on Friends U Can Keep: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1.

Operator and location

Which location does Friends U Can Keep run from?

Reading: location. North America, by the NA tag, with region code us5, is where Friends U Can Keep lists itself. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 91.229.114.82:28015.

What Rust version is Friends U Can Keep on?

Rust network protocol 2634 and build 167781 on Linux is the build Friends U Can Keep runs. Matching protocol is required to join. Let Steam update your game.

How does Friends U Can Keep perform?

Over the last 48 hours the average was 53 server fps; the floor was 53. Check: entities. The peak was 137,077, counting buildings, deployables and the rest of the world. Reading: 6,052 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is Friends U Can Keep, and is it online now?

Friends U Can Keep reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 11 days 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Friends U Can Keep?

Reading the name gives no gather rate for Friends U Can Keep. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

What map is Friends U Can Keep on?

Size 4,750 and seed 641522972: the game generates the procedural map on Friends U Can Keep from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Friends U Can Keep?

To join: start Rust, press F1 and type client.connect 91.229.114.82:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^z,^y,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rus5
Region code The code for this server's region is us5.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.