RUST METRICSFlight deck · live data
Data live Servers11,890 Players103,852 Populated4,020 Fresh wipes 3 h420 Scan5 min
‹ All servers91.229.114.137:28083
Online Full Queue Fresh wipe Wipe due No query

BunnieBee's

Online 91.229.114.137:28083 checked 9m ago

quad moddedoxidepvesoftcore
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 114 SERVER FPS

Server fps

48 h low 80 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 73,295 ×1000

Entities

48 h range 70,532–73,859 · memory 2,128 MB
1239 ET SINCE RESTART 16:56

Uptime

16 h 56 min since its last restart, at the last reading
7-day average0peak 3
Rank#5,073top 23%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory2,128MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 23% of all ranked servers, and #316 of the quad servers (top 38%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 43 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:42 UTC26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on BunnieBee's?

An average of 3 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 43 hours.

How often does BunnieBee's wipe, and when?

To tell the rhythm of BunnieBee's, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 16 hours ago.

Tag meanings

How should you read the tags on BunnieBee's?

Tags published by BunnieBee's, read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp100 (Max players): Slots: 100; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): The code for this server's region is us5; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of BunnieBee's?

The joinmyga.me hostname on BunnieBee's also appears on 18 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show BunnieBee's?

These Rust Metrics lists carry BunnieBee's: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

Population

What position does BunnieBee's hold among Rust servers?

Player hours over seven days put BunnieBee's at #5,073, in the top 23% of all ranked servers. Among servers in quad, it stands at #316.

How full does BunnieBee's get?

0 of 100 slots are filled on BunnieBee's right now. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 22:00 UTC, averaging 2 players at that hour.

Operator and location

Which location does BunnieBee's run from?

No region comes from BunnieBee's, and its region code is us5. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 91.229.114.137:28083.

What Rust version is BunnieBee's on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by BunnieBee's. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on BunnieBee's within range?

Check: fps. Average 111 server fps over the last 48 hours, low of 80. Within range. Peak entity count: 73,859. Buildings, deployables and all else included. Reading: 2,630 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is BunnieBee's, and is it online now?

BunnieBee's reports online. Status: normal. By its reported uptime, the last restart was roughly 16 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.

Settings and map

What rules does BunnieBee's enforce, and what are its settings?

Reading the name gives no gather rate for BunnieBee's. Groups stop at 4 players. The label given is quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is BunnieBee's on?

Size 3,500 and seed 2021: the game generates the procedural map on BunnieBee's from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join BunnieBee's?

Press F1 in Rust and enter client.connect 91.229.114.137:28083. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^p,^s,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp100
Max players Slots: 100.
ts4
Group limit You may team up with at most 4.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rus5
Region code The code for this server's region is us5.

Difficulty

^s
Softcore Softcore, Facepunch's easier mode: part of your inventory survives death.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.