RUST METRICSFlight deck · live data
Data live Servers11,866 Players96,383 Populated4,096 Fresh wipes 3 h157 Scan5 min
‹ All servers162.222.17.25:28015
Online Full Queue Fresh wipe Wipe due No query

♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎

Online EA · ja1 162.222.17.25:28015 checked 13m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 38 75 112 150 PAX 5 /150

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 56 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 1,136 ×1000

Entities

48 h range 523–2,976 · memory 2,668 MB
1239 ET SINCE RESTART 21:37

Uptime

21 h 37 min since its last restart, at the last reading
7-day average2peak 10
Rank#2,453top 11% · #254 in EA
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory2,668MB48 h peak 7 players
REC 1

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, top 47% in EA. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:41 UTC22h ago – – – 1
Sun 25 Oct, 19:32 UTC1d ago – – – 1
Sat 24 Oct, 19:17 UTC2d ago – – – 0
Fri 23 Oct, 19:16 UTC3d ago 6 – 1 days 0
Tue 20 Oct, 19:17 UTC6d ago 8 held half 3 days 0
Mon 19 Oct, 19:29 UTC7d ago 8 – 1 days 1
Sun 18 Oct, 19:23 UTC8d ago 8 – 1 days 1
Sat 17 Oct, 19:35 UTC9d ago 8 – 1 days 0
Fri 16 Oct, 19:16 UTC10d ago 6 – 1 days 0
Thu 15 Oct, 23:48 UTC11d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 follow?

None of the resets on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Tags

Which tags does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $rja1 (Region code): Region code reading: ja1; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^k (Build server): Design bases and practise building; ^j (Battle royale): Check: mode. Battle royale, where the zone tightens as you fight; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EA (East Asia): The server browser files it under East Asia from ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who is in charge of ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?

Check: operator. ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 publishes a teatime.gg hostname, and 6 other servers we track do too. Same operator, most likely.

Where does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 appear in Rust Metrics lists and filters?

On Rust Metrics, ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 sits in these lists: Modded Rust servers, checked live, Aim training servers, live readings, Rust battlefield servers: check the readings, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

What position does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 hold among Rust servers?

Top 11% of all ranked servers: ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 takes #2,453 on seven-day player hours and #254 in Asia.

What is the population on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?

Current headcount on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎: 5 players, 150 slots available. Seven-day check: 2 players on average. Peak reading: 10. Check: 48-hour peak. 14:00 UTC, 5 players on average.

Operator and location

Where does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 sit?

Asia is where ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 lists itself under the EA tag; region code: ja1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 162.222.17.25:28015.

What Rust version is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 on?

Reading: ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 perform?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 56. Check: entities. The peak was 2,976, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,970 MB. What players call lag comes from low fps and an entity count on the rise.

Is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 up, and how often does it stay up?

♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 reports online. Status: normal. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 20 September 2026, recorded by Rust Metrics.

Map and rules

What rules does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 enforce, and what are its settings?

Check: gather rate. The name ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 does not state one. 8 players per group, the default value. The mode is minigames & battle royale. Note the following: battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?

Check: map. Procedural, size 6,000, seed 1337, generated by the game on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: 建筑创造·小游戏.

How to join

How can you get onto ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?

Check: join. Open Rust, press F1, then enter client.connect 162.222.17.25:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://teatime.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$rja1,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,EA

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players The server holds 150 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rja1
Region code Region code reading: ja1.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.
^e
Minigames This server collects minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP here; the loot comes to you.
^k
Build server Design bases and practise building.
^j
Battle royale Check: mode. Battle royale, where the zone tightens as you fight.
^i
Battlefield Check: mode. Battlefield, with kits and high rates for quick fights.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.