♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎
Online EA · ja1 162.222.17.25:28015 checked 13m ago
Server instruments
last reading Tue 17:00 UTCPlayers now
3% full 7-day avg7-day peakServer fps
48 h low 56 · below 20 is lag, below 10 is badEntities
48 h range 523–2,976 · memory 2,668 MBUptime
21 h 37 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 47% in EA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:41 UTC22h ago | – | – | – | 1 |
| Sun 25 Oct, 19:32 UTC1d ago | – | – | – | 1 |
| Sat 24 Oct, 19:17 UTC2d ago | – | – | – | 0 |
| Fri 23 Oct, 19:16 UTC3d ago | 6 | – | 1 days | 0 |
| Tue 20 Oct, 19:17 UTC6d ago | 8 | held half | 3 days | 0 |
| Mon 19 Oct, 19:29 UTC7d ago | 8 | – | 1 days | 1 |
| Sun 18 Oct, 19:23 UTC8d ago | 8 | – | 1 days | 1 |
| Sat 17 Oct, 19:35 UTC9d ago | 8 | – | 1 days | 0 |
| Fri 16 Oct, 19:16 UTC10d ago | 6 | – | 1 days | 0 |
| Thu 15 Oct, 23:48 UTC11d ago | – | – | – | 0 |
| Thu 15 Oct, 19:16 UTC11d ago | 6 | – | 1 days | 0 |
| Sat 10 Oct, 20:10 UTC16d ago | 8 | held half | 5 days | 1 |
| Thu 8 Oct, 19:17 UTC18d ago | 5 | held half | 2 days | 0 |
| Wed 7 Oct, 19:16 UTC19d ago | 4 | – | 1 days | 0 |
| Tue 6 Oct, 19:16 UTC20d ago | 3 | – | 1 days | 0 |
| Mon 5 Oct, 19:16 UTC21d ago | 3 | – | 1 days | 0 |
| Mon 5 Oct, 03:46 UTC22d ago | 3 | – | 0.6 days | 0 |
| Sun 4 Oct, 19:16 UTC22d ago | 3 | – | 0.4 days | 0 |
| Sat 3 Oct, 19:16 UTC23d ago | 4 | – | 1 days | 0 |
| Fri 2 Oct, 19:16 UTC24d ago | 4 | – | 1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 723/772
- 240/239
- 3/200
- 21/110
- 4/200
- 5/50
Quick answers
from the figures on this pageWipe schedule
What wipe timing does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 follow?
None of the resets on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.
Tags
Which tags does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $rja1 (Region code): Region code reading: ja1; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^k (Build server): Design bases and practise building; ^j (Battle royale): Check: mode. Battle royale, where the zone tightens as you fight; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EA (East Asia): The server browser files it under East Asia from ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who is in charge of ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
Check: operator. ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 publishes a teatime.gg hostname, and 6 other servers we track do too. Same operator, most likely.
Where does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 appear in Rust Metrics lists and filters?
On Rust Metrics, ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 sits in these lists: Modded Rust servers, checked live, Aim training servers, live readings, Rust battlefield servers: check the readings, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
What position does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 hold among Rust servers?
Top 11% of all ranked servers: ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 takes #2,453 on seven-day player hours and #254 in Asia.
What is the population on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
Current headcount on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎: 5 players, 150 slots available. Seven-day check: 2 players on average. Peak reading: 10. Check: 48-hour peak. 14:00 UTC, 5 players on average.
Operator and location
Where does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 sit?
Asia is where ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 lists itself under the EA tag; region code: ja1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 162.222.17.25:28015.
What Rust version is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 on?
Reading: ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 perform?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 56. Check: entities. The peak was 2,976, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,970 MB. What players call lag comes from low fps and an entity count on the rise.
Is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 up, and how often does it stay up?
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 reports online. Status: normal. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Map and rules
What rules does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 enforce, and what are its settings?
Check: gather rate. The name ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 does not state one. 8 players per group, the default value. The mode is minigames & battle royale. Note the following: battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
Check: map. Procedural, size 6,000, seed 1337, generated by the game on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: 建筑创造·小游戏.
How to join
How can you get onto ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
Check: join. Open Rust, press F1, then enter client.connect 162.222.17.25:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://teatime.gg is where its website sits.
