RUST METRICSFlight deck · live data
Data live Servers11,889 Players101,018 Populated3,946 Fresh wipes 3 h400 Scan5 min
‹ All servers195.18.27.46:35300
Online Full Queue Fresh wipe Wipe due No query

RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]

Online 195.18.27.46:35300 checked 10m ago

biweekly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 50 100 150 200 PAX 8 /200

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 150,632 ×1000

Entities

48 h range 144,440–152,811 · memory 9,650 MB
1239 ET SINCE RESTART 6D 21H

Uptime

6 days 21 hours since its last restart, at the last reading
7-day average8peak 23
Rank#1,095top 5%
Last wipe13d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory9,650MB48 h peak 14 players
REC 1

Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak30players, last three wipes
crowd held0%else halves by day 7.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Fri 13 Nov, 12:43 UTC14d 19h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 1hFW
  4. WPT 4Fri 11 Dec, 12:43 UTC42d 19h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 5 hours in, with 2 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:43 UTC13d ago 27+2 queue – running 2
Thu 1 Oct, 17:52 UTC FW27d ago 26+1 queue halved by day 10 14.8 days 4
Fri 18 Sep, 12:44 UTC41d ago 36+8 queue halved by day 5 13.2 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] when wipe day comes?

The busiest point of its recent wipes drew 30 players on average. 5 hours after the wipe the crowd peaked on the latest wipe, with 2 more in the queue. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 7.5 when it didn't.

When does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] wipe?

The wipe rhythm of RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] is every 4 weeks on Friday at 12:43 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 13 days 4 hours ago. A wipe schedule of every two weeks is published in its tags.

Lists and filters

Which tags does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): Slots: 200; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who is in charge of RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Most likely the same operator runs them: RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] publishes a rustaria.ru hostname, and so do 4 other servers we track.

Which lists and filters on Rust Metrics show RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Rust Metrics lists featuring RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]: Rust tutorial servers, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Occupancy

What position does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] hold among Rust servers?

Ranking for RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]: #1,095 on seven-day player hours, top 5% of all ranked servers.

What is the population on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Current headcount on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]: 8 players, 200 slots available. Check: players over seven days. Average 8, peak 23. Check: 48-hour peak. 17:00 UTC, 14 players on average.

Server

Which location does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] run from?

Reading: location. Nothing in the tags, but the name of RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 195.18.27.46:35300.

What Rust version is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] on?

Reading: RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS], Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Over the last 48 hours the average was 30 server fps; the floor was 29. Check: entities. The peak was 152,811, counting buildings, deployables and the rest of the world. Reading: 11,266 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS], and is it online now?

Reading: online. RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] answers right now. Reading: uptime. About 6 days 21 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Reading the name gives no gather rate for RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] on?

From seed 2139052745, the game generates the procedural map on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]. Its size is 4,200. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Вайп был 13 д наза.

Connection

What do you do to join RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Press F1 in Rust and enter client.connect 195.18.27.46:35300. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rustaria.tech/.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,^t,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players Slots: 200.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on New here? Facepunch's tutorial can be your start.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.