RUST METRICSFlight deck · live data
Data live Servers11,677 Players48,863 Populated3,243 Fresh wipes 3 h130 Scan5 min
‹ All servers5.135.90.65:28015
Online Full Queue Fresh wipe Wipe due No query

[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME

Online EU · fra 5.135.90.65:28015 checked 10m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 23:00 UTC
0 12 25 38 50 PAX 22 /50

Players now

44% full 7-day avg7-day peak 66, past the slots
0 10 30 60 120 256 FPS 29 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 328,632 ×1000

Entities

48 h range 297,482–337,296 · memory 6,747 MB
1239 ET SINCE RESTART 07:03

Uptime

7 h 3 min since its last restart, at the last reading
7-day average28peak 66
Rank#541top 2% · #259 in EU
Last wipe12d agobiweekly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Memory6,747MB48 h peak 55 players
REC 1

Players

AveragePeak
02040608002:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak95players, last three wipes
crowd held50%else halves by day 12

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 17hFW
  2. WPT 2Thu 12 Nov, 17:08 UTC15d 16h
  3. WPT 3Thu 3 Dec, 19:00 UTC36d 17hFW
  4. WPT 4Thu 10 Dec, 17:08 UTC43d 16h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 110, 2 hours in, with 1 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:08 UTC12d ago 110+1 queue – running 13
Thu 1 Oct, 17:36 UTC FW26d ago 112+19 queue halved by day 12 14 days 18
Thu 17 Sep, 17:09 UTC40d ago 62 held half 14 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME when wipe day comes?

An average of 95 players came at the busiest on its recent wipes. 2 hours after the wipe the crowd peaked on the latest wipe, with 1 more in the queue. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it didn't hold, by day 12 it fell below half.

What wipe timing does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME follow?

every 4 weeks on Thursday at 17:08 UTC is how [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 12 days 7 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tag meanings

How should you read the tags on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $rfra (Region code): The code for this server's region is fra; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe from [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

On Rust Metrics, [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

Occupancy

What position does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME hold among Rust servers?

Top 2% of all ranked servers: [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME takes #541 on seven-day player hours and #259 in Europe.

What is the population on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

22 of 50 slots are filled on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME right now. Check: players over seven days. Average 28, peak 66. Check: 48-hour peak. 18:00 UTC, 51 players on average.

Operator and location

Where does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME sit?

Reading: location. Europe, by the EU tag, with region code fra, is where [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME lists itself. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 5.135.90.65:28015.

What Rust version is [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME on?

Reading: [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

Reading: 27 server fps on average across the last 48 hours. It never dropped below 5. Reading: 337,296 entities at the highest. That covers buildings, deployables and everything else. Reading: 7,078 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME, and is it online?

Reading: online. [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME answers right now. By its reported uptime, the last restart was roughly 7 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME enforce, and what are its settings?

Check: gather rate. The name [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

Check: map. Procedural, size 4,000, seed 1337, generated by the game on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name dsc.gg/tiesoland.

Join

What do you do to join [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

To join: start Rust, press F1 and type client.connect 5.135.90.65:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/PtHBASpHZ2.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rfra
Region code The code for this server's region is fra.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.