RUST METRICSFlight deck · live data
Data live Servers11,862 Players95,622 Populated4,072 Fresh wipes 3 h158 Scan5 min
‹ All servers195.18.27.46:35200
Online Full Queue Fresh wipe Wipe due No query

RustAria#4 [Мирный / PVE / SKINDROPS]

Online 195.18.27.46:35200 checked 13m ago

biweekly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 50 100 150 200 PAX 37 /200

Players now

18% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 26 SERVER FPS

Server fps

48 h low 6 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 230,183 ×1000

Entities

48 h range 222,689–234,859 · memory 11,488 MB
1239 ET SINCE RESTART 2D 15H

Uptime

2 days 15 hours since its last restart, at the last reading
7-day average32peak 73
Rank#485top 2%
Last wipe11d agobiweekly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Memory11,488MB48 h peak 54 players
REC 1

Players

AveragePeak
02040608018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak104players, last three wipes
crowd held0%else halves by day 9.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 1hFW
  2. WPT 2Fri 13 Nov, 12:43 UTC16d 19h
  3. WPT 3Thu 3 Dec, 19:00 UTC37d 1hFW
  4. WPT 4Fri 11 Dec, 12:43 UTC44d 19h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 94, 4 hours in, with 14 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:43 UTC11d ago 94+14 queue – running 14
Thu 1 Oct, 17:56 UTC FW25d ago 113+3 queue halved by day 8 14.8 days 17
Fri 18 Sep, 12:44 UTC39d ago 106+29 queue halved by day 11 13.2 days 19

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RustAria#4 [Мирный / PVE / SKINDROPS] when wipe day comes?

At their busiest, its recent wipes drew 104 players on average. 4 hours after the wipe the crowd peaked on the latest wipe, with 14 more in the queue. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 9.5 when it didn't.

What wipe timing does RustAria#4 [Мирный / PVE / SKINDROPS] follow?

The wipe rhythm of RustAria#4 [Мирный / PVE / SKINDROPS] is every 4 weeks on Friday at 12:43 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 11 days 4 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

Which tags does RustAria#4 [Мирный / PVE / SKINDROPS] carry, and what do they mean?

Tags published by RustAria#4 [Мирный / PVE / SKINDROPS], read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): The server holds 200 slots; ts100 (Group limit): Team cap: 100; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is open to new players here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; oxidation (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who is in charge of RustAria#4 [Мирный / PVE / SKINDROPS]?

The rustaria.ru hostname on RustAria#4 [Мирный / PVE / SKINDROPS] also appears on 4 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show RustAria#4 [Мирный / PVE / SKINDROPS]?

Rust Metrics lists featuring RustAria#4 [Мирный / PVE / SKINDROPS]: Rust tutorial servers, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

Player count

Where does RustAria#4 [Мирный / PVE / SKINDROPS] sit in the rankings?

Player hours over seven days put RustAria#4 [Мирный / PVE / SKINDROPS] at #485, in the top 2% of all ranked servers.

What is the population on RustAria#4 [Мирный / PVE / SKINDROPS]?

37 of 200 slots are filled on RustAria#4 [Мирный / PVE / SKINDROPS] right now. Check: players over seven days. Average 32, peak 73. Check: 48-hour peak. 18:00 UTC, 50 players on average.

Server details

Where does RustAria#4 [Мирный / PVE / SKINDROPS] sit?

Reading: location. Nothing in the tags, but the name of RustAria#4 [Мирный / PVE / SKINDROPS] points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 195.18.27.46:35200.

What Rust version is RustAria#4 [Мирный / PVE / SKINDROPS] on?

Rust network protocol 2635 and build 168909 on Windows is the build RustAria#4 [Мирный / PVE / SKINDROPS] runs. Check: protocol. To join, your game must match; Steam handles the update.

How does RustAria#4 [Мирный / PVE / SKINDROPS] perform?

Check: fps. Average 27 server fps over the last 48 hours, low of 6. Within range. Peak entity count: 234,859. Buildings, deployables and all else included. Memory peak: 11,929 MB. What players call lag comes from low fps and an entity count on the rise.

Is RustAria#4 [Мирный / PVE / SKINDROPS] up, and how often does it stay up?

RustAria#4 [Мирный / PVE / SKINDROPS] reports online. Status: normal. Reading: uptime. About 2 days 15 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on RustAria#4 [Мирный / PVE / SKINDROPS]?

Check: gather rate. The name RustAria#4 [Мирный / PVE / SKINDROPS] does not state one. Group size, maximum: 100 players. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustAria#4 [Мирный / PVE / SKINDROPS] on?

Check: map. Procedural, size 4,200, seed 1511602695, generated by the game on RustAria#4 [Мирный / PVE / SKINDROPS]. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Вайп был 11 д наза.

Connection

How do you connect to RustAria#4 [Мирный / PVE / SKINDROPS]?

Check: join. Open Rust, press F1, then enter client.connect 195.18.27.46:35200. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustaria.tech/.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,^t,^p,gmvanilla,cs168909,ts100,^o^z,oxidation

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp200
Max players The server holds 200 slots.
ts100
Group limit Team cap: 100.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.
^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Other

oxidation
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.