RUST METRICSFlight deck · live data
Data live Servers11,882 Players96,098 Populated4,089 Fresh wipes 3 h165 Scan5 min
‹ All servers81.19.214.35:28026
Online Full Queue Fresh wipe Wipe due No query

[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid

Online EU 81.19.214.35:28026 checked 9m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 25 50 75 100 PAX 34 /100

Players now

34% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 45 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 201,512 ×1000

Entities

48 h range 183,312–206,228 · memory 5,381 MB
1239 ET SINCE RESTART 07:04

Uptime

7 h 4 min since its last restart, at the last reading
7-day average29peak 68
Rank#510top 2% · #253 in EU
Last wipe12d agobiweekly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Memory5,381MB48 h peak 61 players
REC 1

Players

AveragePeak
02040608019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak96players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
  2. WPT 2Thu 12 Nov, 18:08 UTC15d 23h
  3. WPT 3Thu 3 Dec, 19:00 UTC37d 0hFW
  4. WPT 4Thu 10 Dec, 18:08 UTC43d 23h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 93, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:08 UTC12d ago 93 – running 44
Thu 1 Oct, 17:55 UTC FW26d ago 101+13 queue halved by day 10 14 days 40
Thu 17 Sep, 18:10 UTC40d ago 94 halved by day 12 14 days 24

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid when wipe day comes?

At their busiest, its recent wipes drew 96 players on average. After the latest wipe, numbers topped out at 2 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 11 when it didn't.

What wipe timing does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid follow?

every 4 weeks on Thursday at 18:08 UTC is how [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 12 days ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

Which tags does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe from [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?

On Rust Metrics, [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

Occupancy

What position does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid hold among Rust servers?

Player hours over the last seven days put [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid at #510, #253 in Europe, in the top 2% of all ranked servers.

What is the population on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?

Current headcount on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid: 34 players, 100 slots available. Check: players over seven days. Average 29, peak 68. Check: 48-hour peak. 19:00 UTC, 58 players on average.

Server details

Where does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid sit?

Its EU tag places [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 81.19.214.35:28026.

What Rust version is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid on?

Rust network protocol 2635 and build 168909 on Windows is the build [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid runs. Matching protocol is required to join. Let Steam update your game.

Is performance on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid within range?

Over the last 48 hours the average was 51 server fps; the floor was 29. Reading: 206,228 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,260 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid up, and how often does it stay up?

Reading: online. [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid answers right now. By its reported uptime, the last restart was roughly 7 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?

Check: gather rate. The name [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid does not state one. Check: group limit. Up to 10 players. The mode is pve. Note the following: no combat against other players. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?

From seed 1337, the game generates the procedural map on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid. Its size is 4,096. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Monsters Land.

How to join

What do you do to join [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?

To join: start Rust, press F1 and type client.connect 81.19.214.35:28026. Or press Launch Rust here and Steam opens the game and connects you. http://www.rustywasteland.eu is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts10
Group limit You may team up with at most 10.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.