[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
Online EU 81.19.214.35:28026 checked 9m ago
Server instruments
last reading Tue 17:00 UTCPlayers now
34% full 7-day avg7-day peakServer fps
48 h low 29 · below 20 is lag, below 10 is badEntities
48 h range 183,312–206,228 · memory 5,381 MBUptime
7 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
- WPT 2Thu 12 Nov, 18:08 UTC15d 23h
- WPT 3Thu 3 Dec, 19:00 UTC37d 0hFW
- WPT 4Thu 10 Dec, 18:08 UTC43d 23h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 93, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:08 UTC12d ago | 93 | – | running | 44 |
| Thu 1 Oct, 17:55 UTC FW26d ago | 101+13 queue | halved by day 10 | 14 days | 40 |
| Thu 17 Sep, 18:10 UTC40d ago | 94 | halved by day 12 | 14 days | 24 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 390/2000
- 95/100
- 32/200
- 38/50
- 23/100
- 24/40
Quick answers
from the figures on this pageReset cycle
What happens on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid when wipe day comes?
At their busiest, its recent wipes drew 96 players on average. After the latest wipe, numbers topped out at 2 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 11 when it didn't.
What wipe timing does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid follow?
every 4 weeks on Thursday at 18:08 UTC is how [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 12 days ago. Its tags publish a wipe schedule of one wipe every two weeks.
Tag meanings
Which tags does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe from [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
On Rust Metrics, [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
Occupancy
What position does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid hold among Rust servers?
Player hours over the last seven days put [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid at #510, #253 in Europe, in the top 2% of all ranked servers.
What is the population on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
Current headcount on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid: 34 players, 100 slots available. Check: players over seven days. Average 29, peak 68. Check: 48-hour peak. 19:00 UTC, 58 players on average.
Server details
Where does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid sit?
Its EU tag places [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 81.19.214.35:28026.
What Rust version is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid on?
Rust network protocol 2635 and build 168909 on Windows is the build [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid runs. Matching protocol is required to join. Let Steam update your game.
Is performance on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid within range?
Over the last 48 hours the average was 51 server fps; the floor was 29. Reading: 206,228 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,260 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid up, and how often does it stay up?
Reading: online. [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid answers right now. By its reported uptime, the last restart was roughly 7 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
Check: gather rate. The name [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid does not state one. Check: group limit. Up to 10 players. The mode is pve. Note the following: no combat against other players. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
From seed 1337, the game generates the procedural map on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid. Its size is 4,096. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Monsters Land.
How to join
What do you do to join [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?
To join: start Rust, press F1 and type client.connect 81.19.214.35:28026. Or press Launch Rust here and Steam opens the game and connects you. http://www.rustywasteland.eu is where its website sits.
