RUST METRICSFlight deck · live data
Data live Servers11,862 Players95,622 Populated4,072 Fresh wipes 3 h158 Scan5 min
‹ All servers185.207.214.198:35700
Online Full Queue Fresh wipe Wipe due No query

PVE | Мирный | Русский

Online EU 185.207.214.198:35700 checked 15m ago

biweekly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 12 25 38 50 PAX 26 /50

Players now

52% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 84 SERVER FPS

Server fps

48 h low 35 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 132,699 ×1000

Entities

48 h range 131,527–140,481 · memory 4,247 MB
1239 ET SINCE RESTART 09:31

Uptime

9 h 31 min since its last restart, at the last reading
7-day average13peak 37
Rank#795top 4% · #356 in EU
Last wipe11d agobiweekly schedule
Next wipe2d 19hFri 30 Oct, 12:54 UTC
Memory4,247MB48 h peak 27 players
REC 1

Players

AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:54 UTC, in 2d 19h. Its biweekly schedule tag · low confidence

usual gap13.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak41players, last three wipes
crowd held50%else halves by day 6

Coming wipes

  1. WPT 1Fri 30 Oct, 12:54 UTC2d 19h
  2. WPT 2Thu 5 Nov, 19:00 UTC9d 1hFW
  3. WPT 3Fri 13 Nov, 12:54 UTC16d 19h
  4. WPT 4Fri 27 Nov, 12:54 UTC30d 19h
  5. WPT 5Thu 3 Dec, 19:00 UTC37d 1hFW
  6. WPT 6Fri 11 Dec, 12:54 UTC44d 19h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSat 19 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 39, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:54 UTC11d ago 39 – running 7
Thu 1 Oct, 17:51 UTC FW25d ago 54 halved by day 6 14.8 days 25
Sat 19 Sep, 13:03 UTC38d ago 30 held half 12.2 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on PVE | Мирный | Русский when wipe day comes?

At their busiest, its recent wipes drew 41 players on average. After the latest wipe, numbers topped out at 27 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 6 it fell below half.

How often does PVE | Мирный | Русский wipe, and when?

The prediction follows its tag, because too few of PVE | Мирный | Русский's wipes are on record to confirm its schedule. On Friday 30 October at 12:54 UTC its next wipe is due. The world it runs now was made 11 days 4 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

Which tags does PVE | Мирный | Русский carry, and what do they mean?

These are the tags PVE | Мирный | Русский publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind PVE | Мирный | Русский?

The prostoj.store hostname on PVE | Мирный | Русский also appears on 5 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show PVE | Мирный | Русский?

These Rust Metrics lists carry PVE | Мирный | Русский: Rust tutorial servers, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.

Player count

Where does PVE | Мирный | Русский sit in the rankings?

Ranked by seven-day player hours, PVE | Мирный | Русский sits at #795 and #356 in Europe, inside the top 4%.

How full does PVE | Мирный | Русский get?

Current headcount on PVE | Мирный | Русский: 26 players, 50 slots available. Check: players over seven days. Average 13, peak 37. Average at the busiest hour was 24 players, at 16:00 UTC over the last 48 hours.

Server details

Which location does PVE | Мирный | Русский run from?

Its EU tag places PVE | Мирный | Русский in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.207.214.198:35700.

What Rust version is PVE | Мирный | Русский on?

Reading: PVE | Мирный | Русский, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for PVE | Мирный | Русский?

Reading: 78 server fps on average across the last 48 hours. It never dropped below 35. Peak entity count: 140,481. Buildings, deployables and all else included. Check: memory. Peak use was 5,418 MB. What players call lag comes from low fps and an entity count on the rise.

Is PVE | Мирный | Русский up, and how often does it stay up?

PVE | Мирный | Русский reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does PVE | Мирный | Русский enforce, and what are its settings?

Reading the name gives no gather rate for PVE | Мирный | Русский. Check: group limit. Up to 100 players. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is PVE | Мирный | Русский on?

Check: map. Procedural, size 4,000, seed 1052899287, generated by the game on PVE | Мирный | Русский. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Join

How can you get onto PVE | Мирный | Русский?

Check: join. Open Rust, press F1, then enter client.connect 185.207.214.198:35700. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://prostoj.store is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^b,^v,EU,^t,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts100
Group limit Teams are capped at 100.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.
^t
Tutorial on Facepunch's tutorial is available for players starting out.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.