RUST METRICSFlight deck · live data
Data live Servers11,735 Players53,534 Populated3,365 Fresh wipes 3 h127 Scan5 min
‹ All servers80.242.59.22:35200
Online Full Queue Fresh wipe Wipe due No query

PROSTOJ #6 | Ресурсы x2 | Компоненты x1

Online EU 80.242.59.22:35200 checked 9m ago

2x biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 50 100 150 200 PAX 7 /200

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 58 SERVER FPS

Server fps

48 h low 56 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 122,183 ×1000

Entities

48 h range 122,183–148,955 · memory 4,468 MB
1239 ET SINCE RESTART 15:29

Uptime

15 h 29 min since its last restart, at the last reading
7-day average49peak 196
Rank#350top 2% · #178 in EU
Last wipe5d agobiweekly schedule
Next wipe1d 13hFri 30 Oct, 12:55 UTC
Memory4,468MB48 h peak 58 players
REC 1

Players

AveragePeak
02040608000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 2% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 12:55 UTC, in 1d 13h. Every Friday at 12:55 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak75players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  1. WPT 1Fri 30 Oct, 12:55 UTC1d 13h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 19hFW
  3. WPT 3Fri 6 Nov, 12:55 UTC8d 13h
  4. WPT 4Fri 13 Nov, 12:55 UTC15d 13h
  5. WPT 5Fri 20 Nov, 12:55 UTC22d 13h
  6. WPT 6Fri 27 Nov, 12:55 UTC29d 13h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 19hFW
  8. WPT 8Fri 4 Dec, 12:55 UTC36d 13h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 196, 5 hours in, with 7 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:55 UTC5d ago 196+7 queue – running 16
Fri 16 Oct, 12:43 UTC12d ago 16 held half 7 days 1
Thu 1 Oct, 18:01 UTC FW27d ago 12 halved by day 11 14.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on PROSTOJ #6 | Ресурсы x2 | Компоненты x1 when wipe day comes?

An average of 75 players came at the busiest on its recent wipes. With 7 more waiting in the queue, the crowd peaked 5 hours after the wipe on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it didn't hold, by day 11 it fell below half.

When does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 wipe?

The wipe rhythm of PROSTOJ #6 | Ресурсы x2 | Компоненты x1 is every Friday at 12:55 UTC. Due on Friday 30 October at 12:55 UTC is its next wipe. 5 days 10 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Lists and filters

Which tags does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in from PROSTOJ #6 | Ресурсы x2 | Компоненты x1. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

Check: operator. PROSTOJ #6 | Ресурсы x2 | Компоненты x1 publishes a prostoj.store hostname, and 5 other servers we track do too. Same operator, most likely.

Which lists and filters on Rust Metrics show PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

These Rust Metrics lists carry PROSTOJ #6 | Ресурсы x2 | Компоненты x1: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x; Average players: 25+ on average.

Player count

Where does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 sit in the rankings?

Ranked by seven-day player hours, PROSTOJ #6 | Ресурсы x2 | Компоненты x1 sits at #350 and #178 in Europe, inside the top 2%.

How full does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 get?

7 of 200 slots are filled on PROSTOJ #6 | Ресурсы x2 | Компоненты x1 right now. Seven-day check: 49 players on average. Peak reading: 196. Average at the busiest hour was 52 players, at 15:00 UTC over the last 48 hours.

Server details

What location is PROSTOJ #6 | Ресурсы x2 | Компоненты x1 hosted in?

Reading: location. The EU tag puts PROSTOJ #6 | Ресурсы x2 | Компоненты x1 in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 80.242.59.22:35200.

What Rust version is PROSTOJ #6 | Ресурсы x2 | Компоненты x1 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by PROSTOJ #6 | Ресурсы x2 | Компоненты x1. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

Over the last 48 hours the average was 58 server fps; the floor was 56. Reading: 148,955 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,830 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is PROSTOJ #6 | Ресурсы x2 | Компоненты x1, and is it online now?

Check: connection. PROSTOJ #6 | Ресурсы x2 | Компоненты x1 is online at this moment. Reading: uptime. About 15 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 23 September 2026.

Map and rules

What rules does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 enforce, and what are its settings?

Gather rate check: 2x. That comes from the name PROSTOJ #6 | Ресурсы x2 | Компоненты x1. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is PROSTOJ #6 | Ресурсы x2 | Компоненты x1 on?

From seed 2104778718, the game generates the procedural map on PROSTOJ #6 | Ресурсы x2 | Компоненты x1. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

What do you do to join PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

Check: join. Open Rust, press F1, then enter client.connect 80.242.59.22:35200. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://prostoj.store.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.