RUST METRICSFlight deck · live data
Data live Servers11,862 Players95,622 Populated4,072 Fresh wipes 3 h158 Scan5 min
‹ All servers195.18.27.112:35300
Online Full Queue Fresh wipe Wipe due No query

PROSTOJ CLASSIC #5 [X10|SKINS]

Online EU 195.18.27.112:35300 checked 14m ago

10x biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 25 50 75 100 PAX 15 /100

Players now

15% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 138 SERVER FPS

Server fps

48 h low 70 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,337 ×1000

Entities

48 h range 92,208–99,803 · memory 2,590 MB
1239 ET SINCE RESTART 09:32

Uptime

9 h 32 min since its last restart, at the last reading
7-day average10peak 34
Rank#943top 4% · #401 in EU
Last wipe11d agobiweekly schedule
Next wipe2d 19hFri 30 Oct, 12:52 UTC
Memory2,590MB48 h peak 24 players
REC 1

Players

AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:52 UTC, in 2d 19h. Its biweekly schedule tag · low confidence

usual gap13.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak56players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  1. WPT 1Fri 30 Oct, 12:52 UTC2d 19h
  2. WPT 2Thu 5 Nov, 19:00 UTC9d 1hFW
  3. WPT 3Fri 13 Nov, 12:52 UTC16d 19h
  4. WPT 4Fri 27 Nov, 12:52 UTC30d 19h
  5. WPT 5Thu 3 Dec, 19:00 UTC37d 1hFW
  6. WPT 6Fri 11 Dec, 12:52 UTC44d 19h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSat 19 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 53, 29 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:52 UTC11d ago 53 – running 3
Thu 1 Oct, 17:53 UTC FW25d ago 53 halved by day 7 14.8 days 11
Sat 19 Sep, 13:00 UTC38d ago 62 halved by day 11 12.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on PROSTOJ CLASSIC #5 [X10|SKINS]?

An average of 56 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 29 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 9 it fell below half when it didn't.

When does PROSTOJ CLASSIC #5 [X10|SKINS] wipe?

The prediction follows its tag, because too few of PROSTOJ CLASSIC #5 [X10|SKINS]'s wipes are on record to confirm its schedule. Due on Friday 30 October at 12:52 UTC is its next wipe. The world it runs now was made 11 days 4 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

How should you read the tags on PROSTOJ CLASSIC #5 [X10|SKINS]?

These are the tags PROSTOJ CLASSIC #5 [X10|SKINS] publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts100 (Group limit): Team cap: 100; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): The Facepunch tutorial is open to new players here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which operator is behind PROSTOJ CLASSIC #5 [X10|SKINS]?

The prostoj.store hostname on PROSTOJ CLASSIC #5 [X10|SKINS] also appears on 5 other servers we track, which points to one operator.

Where does PROSTOJ CLASSIC #5 [X10|SKINS] appear in Rust Metrics lists and filters?

Rust Metrics lists featuring PROSTOJ CLASSIC #5 [X10|SKINS]: Rust tutorial servers, 10x Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x; Players now: At least 10; Average players: 10+ on average.

Occupancy

What position does PROSTOJ CLASSIC #5 [X10|SKINS] hold among Rust servers?

Ranked by seven-day player hours, PROSTOJ CLASSIC #5 [X10|SKINS] sits at #943 and #401 in Europe, inside the top 4%.

What is the population on PROSTOJ CLASSIC #5 [X10|SKINS]?

15 of 100 slots are filled on PROSTOJ CLASSIC #5 [X10|SKINS] right now. Check: players over seven days. Average 10, peak 34. Check: 48-hour peak. 18:00 UTC, 23 players on average.

Operator and location

Which location does PROSTOJ CLASSIC #5 [X10|SKINS] run from?

Its EU tag places PROSTOJ CLASSIC #5 [X10|SKINS] in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 195.18.27.112:35300.

What Rust version is PROSTOJ CLASSIC #5 [X10|SKINS] on?

Reading: PROSTOJ CLASSIC #5 [X10|SKINS], Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does PROSTOJ CLASSIC #5 [X10|SKINS] perform?

Reading: 144 server fps on average across the last 48 hours. It never dropped below 70. Peak entity count: 99,803. Buildings, deployables and all else included. Check: memory. Peak use was 3,556 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is PROSTOJ CLASSIC #5 [X10|SKINS] up, and how often does it stay up?

PROSTOJ CLASSIC #5 [X10|SKINS] reports online. Status: normal. Reading: uptime. About 9 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does PROSTOJ CLASSIC #5 [X10|SKINS] enforce, and what are its settings?

The name carries the rate: 10x gather on PROSTOJ CLASSIC #5 [X10|SKINS]. Group size, maximum: 100 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

What map is PROSTOJ CLASSIC #5 [X10|SKINS] on?

Check: map. Procedural, size 4,000, seed 1052899290, generated by the game on PROSTOJ CLASSIC #5 [X10|SKINS]. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Join

How can you get onto PROSTOJ CLASSIC #5 [X10|SKINS]?

To join: start Rust, press F1 and type client.connect 195.18.27.112:35300. Or press Launch Rust here and Steam opens the game and connects you. https://prostoj.store is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,^t,gmvanilla,cs168909,ts100,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server holds 100 slots.
ts100
Group limit Team cap: 100.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.