RUST METRICSFlight deck · live data
Data live Servers11,732 Players51,299 Populated3,302 Fresh wipes 3 h118 Scan5 min
‹ All servers161.129.67.78:28015
Online Full Queue Fresh wipe Wipe due No query

[US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX

Online 161.129.67.78:28015 checked 9m ago

teams off moddedoxide
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 38 76 114 152 PAX 55 /152

Players now

36% full 7-day avg7-day peak 189, past the slots
0 10 30 60 120 256 FPS 120 SERVER FPS

Server fps

48 h low 120 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 10,000 ×1000

Entities

48 h range 10,000–10,000 · memory 10,000 MB
1239 ET SINCE RESTART 20:02

Uptime

20 h 2 min since its last restart, at the last reading
7-day average56peak 189
Rank#318top 1%
No wipesresets10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory10,000MB48 h peak 155 players
REC 1

Players

AveragePeak
05010015020000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 02:01 UTC21h ago – – – 58
Tue 27 Oct, 23:10 UTC1d ago – – – 82
Tue 27 Oct, 02:01 UTC1d ago – – – 59
Mon 26 Oct, 23:18 UTC2d ago – – – 48
Mon 26 Oct, 02:00 UTC2d ago – – – 58
Sun 25 Oct, 02:00 UTC3d ago – – – 49
Sat 24 Oct, 02:00 UTC4d ago – – – 42
Fri 23 Oct, 02:00 UTC5d ago – – – 31
Fri 23 Oct, 00:04 UTC5d ago – – – 1
Thu 22 Oct, 02:00 UTC6d ago – – – 41
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX wipe, and when?

A new world is made every few hours by [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX, which keeps no wipe schedule; those resets are not wipes.

Tag meanings

Which tags does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX carry, and what do they mean?

Tags published by [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp152 (Max players): The server holds 152 slots; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $ras2 (Region code): The code for this server's region is as2; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^z (Modded): Modded: plugins or settings depart from the stock game; ^o (Oxide): Plugin framework in use: Oxide (uMod). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

Check: operator. [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX publishes a rustroom.gg hostname, and 10 other servers we track do too. Same operator, most likely.

Where does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX: Modded Rust servers, checked live, Build and creative servers, Rust creative servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.

Player count

Where does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX sit in the rankings?

Player hours over seven days put [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX at #318, in the top 1% of all ranked servers.

What is the population on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

55 of 152 slots are filled on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX right now. Check: players over seven days. Average 56, peak 189. The last 48 hours peaked at 20:00 UTC, averaging 141 players at that hour.

Operator and location

Which location does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX run from?

The name of [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX points to North America, though it publishes no region tag, and its region code is as2. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 161.129.67.78:28015.

What Rust version is [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

Over the last 48 hours the average was 120 server fps; the floor was 120. Peak entity count: 10,000. Buildings, deployables and all else included. Reading: 10,000 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX, and is it online now?

Reading: online. [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX answers right now. By its reported uptime, the last restart was roughly 20 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX enforce, and what are its settings?

Reading the name gives no gather rate for [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX. The group limit is not published. build & creative, a build sandbox with no gathering — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX on?

Size 4,000 and seed 1111: the game generates the procedural map on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Join

What do you do to join [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

To join: start Rust, press F1 and type client.connect 161.129.67.78:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rustroombuild.com/.

PLACARDS

Server tags

what each one means

Published as mp152,ptrak,$ras2,v2635,^z,^c,^k,^o,gmrust,cs168909,ts0

Game

gmrust
Game mode The game mode is plain Rust survival.
mp152
Max players The server holds 152 slots.
ts0
Group limit Team play is disabled.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$ras2
Region code The code for this server's region is as2.

Gameplay

^c
Creative Check: mode. Creative, where you build what you like and gather nothing.
^k
Build server Check: mode. Builds, for practising and designing bases.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^o
Oxide Plugin framework in use: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.