RUST METRICSFlight deck · live data
Data live Servers11,862 Players95,622 Populated4,072 Fresh wipes 3 h158 Scan5 min
‹ All servers185.207.214.159:10000
Online Full Queue Fresh wipe Wipe due No query

RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10

Online 185.207.214.159:10000 checked 15m ago

1.5x biweekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 253 SERVER FPS

Server fps

48 h low 205 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 118,239 ×1000

Entities

48 h range 100,642–119,609 · memory 4,046 MB
1239 ET SINCE RESTART 11:03

Uptime

11 h 3 min since its last restart, at the last reading
7-day average2peak 12
Rank#1,988top 9%
Last wipe12d agobiweekly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Memory4,046MB48 h peak 6 players
REC 1

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak272players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 1hFW
  2. WPT 2Thu 12 Nov, 13:41 UTC15d 20h
  3. WPT 3Thu 3 Dec, 19:00 UTC37d 1hFW
  4. WPT 4Thu 10 Dec, 13:41 UTC43d 20h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 333, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:41 UTC12d ago 333 – running 1
Thu 1 Oct, 17:39 UTC FW25d ago 146 halved by day 1 13.8 days 3
Thu 17 Sep, 13:22 UTC40d ago 336 halved by day 2 14.2 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10 when wipe day comes?

An average of 272 players came at the busiest on its recent wipes. 5 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1.5 it fell below half when it didn't.

How often does RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10 wipe, and when?

Wipes on RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10 come every 4 weeks on Thursday at 13:41 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 12 days 3 hours ago. A wipe schedule of every two weeks is published in its tags.

Tag meanings

How should you read the tags on RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10?

These are the tags RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts200 (Group limit): Teams are capped at 200; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10?

Most likely the same operator runs them: RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10 publishes a rustroom.gg hostname, and so do 10 other servers we track.

Where does RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10 appear in Rust Metrics lists and filters?

On Rust Metrics, RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10 sits in these lists: 1.5x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

Population

What position does RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10 hold among Rust servers?

Ranking for RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10: #1,988 on seven-day player hours, top 9% of all ranked servers.

What player count does RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10 carry?

Current headcount on RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10: 1 players, 500 slots available. Check: players over seven days. Average 2, peak 12. Check: 48-hour peak. 11:00 UTC, 5 players on average.

Server details

Which location does RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10 run from?

Reading: location. RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.207.214.159:10000.

What Rust version is RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10. Check: protocol. To join, your game must match; Steam handles the update.

How does RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10 perform?

Over the last 48 hours the average was 251 server fps; the floor was 205. Check: entities. The peak was 119,609, counting buildings, deployables and the rest of the world. Reading: 4,262 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10, and is it online?

Check: connection. RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10 is online at this moment. Reading: uptime. About 11 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10?

Gather rate check: 1.5x. That comes from the name RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10. The cap on groups is 200 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10?

From seed 1337, the game generates the procedural map on RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

How to join

How do you connect to RUST ROOM 1.5x | BIWEEKLY | Wipe 15.10?

To join: start Rust, press F1 and type client.connect 185.207.214.159:10000. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rustroom.gg.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^z,^y,^b,gmrust,cs168909,ts200

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts200
Group limit Teams are capped at 200.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.