RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h142 Scan5 min
‹ All servers91.229.114.176:28019
Online Full Queue Fresh wipe Wipe due No query

[US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event

Online NA 91.229.114.176:28019 checked 28m ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 25 50 75 100 PAX 6 /100

Players now

6% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 96 SERVER FPS

Server fps

48 h low 92 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 118,151 ×1000

Entities

48 h range 114,280–121,048 · memory 4,921 MB
1239 ET SINCE RESTART 13:53

Uptime

13 h 53 min since its last restart, at the last reading
7-day average4peak 14
Rank#1,568top 7% · #237 in NA
Last wipe28d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Memory4,921MB48 h peak 11 players
REC 1

Players

AveragePeak
0510152001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak24players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 18hFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW28d ago 24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

An average of 24 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 8 hours in.

When does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event wipe?

Once a month [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 28 days 7 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event carry, and what do they mean?

These are the tags [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): A server built for roleplay; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who is in charge of [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

Most likely the same operator runs them: [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event publishes a szservers.com hostname, and so do 5 other servers we track.

Which lists and filters on Rust Metrics show [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

Rust Metrics lists featuring [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event: Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers, Rust servers: zombie readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event hold among Rust servers?

Top 7% of all ranked servers: [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event takes #1,568 on seven-day player hours and #237 in North America.

How full does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event get?

6 of 100 slots are filled on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event right now. Check: players over seven days. Average 4, peak 14. Average at the busiest hour was 10 players, at 23:00 UTC over the last 48 hours.

Server details

Where does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event sit?

Its NA tag places [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.229.114.176:28019.

What Rust version is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event on?

Rust network protocol 2635 and build 168909 on Linux is the build [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

Check: fps. Average 99 server fps over the last 48 hours, low of 92. Within range. Check: entities. The peak was 121,048, counting buildings, deployables and the rest of the world. Reading: 5,582 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event, and is it online?

[US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event reports online. Status: normal. Reading: uptime. About 13 hours ago it restarted, on its own count. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event enforce, and what are its settings?

Check: gather rate. The name [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event does not state one. The cap on groups is 20 players. The mode is roleplay. Note the following: jobs and towns under roleplay rules. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

Size 3,500 and seed 1337: the game generates the procedural map on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

How to join

What do you do to join [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

Check: join. Open Rust, press F1, then enter client.connect 91.229.114.176:28019. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/hTZdV739pX.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^r,NA,^p,gmrust,cs168909,ts20

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts20
Group limit Teams are capped at 20.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay A server built for roleplay.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.