RUST METRICSFlight deck · live data
Data live Servers11,745 Players55,760 Populated3,187 Fresh wipes 3 h129 Scan5 min
‹ All servers51.161.216.128:28215
Online Full Queue Fresh wipe Wipe due No query

[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event

Online OC 51.161.216.128:28215 checked 9m ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 25 50 75 100 PAX 6 /100

Players now

6% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 100 SERVER FPS

Server fps

48 h low 90 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 178,392 ×1000

Entities

48 h range 176,495–185,342 · memory 5,772 MB
1239 ET SINCE RESTART 05:53

Uptime

5 h 53 min since its last restart, at the last reading
7-day average7peak 21
Rank#1,157top 5% · #25 in OC
Last wipe28d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Memory5,772MB48 h peak 12 players
REC 1

Players

AveragePeak
0510152002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 5% of all ranked servers, top 12% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak22players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 17hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 38 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:35 UTC FW28d ago 22 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event when wipe day comes?

The busiest point of its recent wipes drew 22 players on average. Peak crowd on the latest wipe: 38 hours in.

How often does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event wipe, and when?

Once a month [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 28 days 7 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?

These are the tags [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): A server built for roleplay; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; OC (Oceania): Its browser listing: Oceania. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?

The szservers.com hostname on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event also appears on 5 other servers we track, which points to one operator.

Where does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event: Rust servers in Oceania, Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and Rust servers: zombie readings. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event sit in the rankings?

Player hours over the last seven days put [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event at #1,157, #25 in Oceania, in the top 5% of all ranked servers.

How full does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event get?

Current headcount on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event: 6 players, 100 slots available. Seven-day check: 7 players on average. Peak reading: 21. Check: 48-hour peak. 09:00 UTC, 11 players on average.

Server

What location is [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event hosted in?

Reading: location. The OC tag puts [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event in Oceania. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 51.161.216.128:28215.

What Rust version is [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event on?

Reading: [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?

Reading: 99 server fps on average across the last 48 hours. It never dropped below 90. Reading: 185,342 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 7,856 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event, and is it online now?

Reading: online. [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event answers right now. By its reported uptime, the last restart was roughly 5 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?

Check: gather rate. The name [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event does not state one. 8 players per group, the default value. Mode check gives roleplay; roleplay rules, jobs and towns. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

What map is [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event on?

Size 4,500 and seed 1337: the game generates the procedural map on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Join

What do you do to join [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?

To join: start Rust, press F1 and type client.connect 51.161.216.128:28215. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/hTZdV739pX is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^r,OC,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^r
Roleplay A server built for roleplay.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

OC
Oceania Its browser listing: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.