RUST METRICSFlight deck · live data
Data live Servers11,862 Players95,622 Populated4,072 Fresh wipes 3 h158 Scan5 min
‹ All servers216.39.241.162:28015
Online Full Queue Fresh wipe Wipe due No query

Zombie Land PVE Monthly | Raids | Skills | Custom Maps

Online NA · us4 216.39.241.162:28015 checked 14m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 25 50 75 100 PAX 23 /100

Players now

23% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 59 SERVER FPS

Server fps

48 h low 48 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 261,143 ×1000

Entities

48 h range 242,937–274,068 · memory 6,098 MB
1239 ET SINCE RESTART 07:04

Uptime

7 h 4 min since its last restart, at the last reading
7-day average35peak 98
Rank#446top 2% · #86 in NA
Last wipe25d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Memory6,098MB48 h peak 65 players
REC 1

Players

AveragePeak
02040608018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers, top 5% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

wipe-day peak127players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 1hFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 127, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW25d ago 127 – running 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Zombie Land PVE Monthly | Raids | Skills | Custom Maps when wipe day comes?

An average of 127 players came at the busiest on its recent wipes. 8 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Zombie Land PVE Monthly | Raids | Skills | Custom Maps follow?

Once a month Zombie Land PVE Monthly | Raids | Skills | Custom Maps wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 25 days 23 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does Zombie Land PVE Monthly | Raids | Skills | Custom Maps carry, and what do they mean?

These are the tags Zombie Land PVE Monthly | Raids | Skills | Custom Maps publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts14 (Group limit): Team cap: 14; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus4 (Region code): us4 is the region code on record; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

The zombieland.io hostname on Zombie Land PVE Monthly | Raids | Skills | Custom Maps also appears on 2 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

Rust Metrics lists featuring Zombie Land PVE Monthly | Raids | Skills | Custom Maps: Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

Occupancy

What position does Zombie Land PVE Monthly | Raids | Skills | Custom Maps hold among Rust servers?

Top 2% of all ranked servers: Zombie Land PVE Monthly | Raids | Skills | Custom Maps takes #446 on seven-day player hours and #86 in North America.

What is the population on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

23 of 100 slots are filled on Zombie Land PVE Monthly | Raids | Skills | Custom Maps right now. Check: players over seven days. Average 35, peak 98. Average at the busiest hour was 59 players, at 02:00 UTC over the last 48 hours.

Server details

Where does Zombie Land PVE Monthly | Raids | Skills | Custom Maps sit?

Reading: location. North America, by the NA tag, with region code us4, is where Zombie Land PVE Monthly | Raids | Skills | Custom Maps lists itself. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 216.39.241.162:28015.

What Rust version is Zombie Land PVE Monthly | Raids | Skills | Custom Maps on?

Reading: Zombie Land PVE Monthly | Raids | Skills | Custom Maps, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How does Zombie Land PVE Monthly | Raids | Skills | Custom Maps perform?

Over the last 48 hours the average was 59 server fps; the floor was 48. Reading: 274,068 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 7,817 MB. What players call lag comes from low fps and an entity count on the rise.

Is Zombie Land PVE Monthly | Raids | Skills | Custom Maps up, and how often does it stay up?

Reading: online. Zombie Land PVE Monthly | Raids | Skills | Custom Maps answers right now. By its reported uptime, the last restart was roughly 7 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is Zombie Land PVE Monthly | Raids | Skills | Custom Maps configured, and what rules are in force?

No gather rate appears in the name: Zombie Land PVE Monthly | Raids | Skills | Custom Maps. Check: group limit. Up to 14 players. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on Zombie Land PVE Monthly | Raids | Skills | Custom Maps. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: discord.gg/ZombieLand.

How to join

How can you get onto Zombie Land PVE Monthly | Raids | Skills | Custom Maps?

Press F1 in Rust and enter client.connect 216.39.241.162:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. http://Zombieland.io is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$rus4,v2635,^m,NA,^p,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts14
Group limit Team cap: 14.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rus4
Region code us4 is the region code on record.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.