RUST METRICSFlight deck · live data
Data live Servers11,795 Players71,386 Populated3,684 Fresh wipes 3 h118 Scan5 min
‹ All servers91.229.114.64:28015
Online Full Queue Fresh wipe Wipe due No query

[US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event

Online NA 91.229.114.64:28015 checked 9m ago

5x biweekly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 18 35 52 70 PAX 0 /70

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 100 SERVER FPS

Server fps

48 h low 50 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 130,302 ×1000

Entities

48 h range 129,835–137,089 · memory 4,962 MB
1239 ET SINCE RESTART 11:53

Uptime

11 h 53 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,384top 15% · #558 in NA
Last wipe6d agobiweekly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory4,962MB48 h peak 5 players
REC 1

Players

AveragePeak
0246822:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
  2. WPT 2Thu 19 Nov, 18:43 UTC21d 21h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 21hFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:43 UTC6d ago 3 – running 0
Thu 1 Oct, 17:36 UTC FW27d ago 4 halved by day 2 21 days 0
Thu 24 Sep, 18:57 UTC34d ago 5 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

An average of 4 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 8 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2 it fell below half.

How often does [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event wipe, and when?

Wipes on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event come every 4 weeks on Thursday at 18:43 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 6 days 2 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

These are the tags [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp70 (Max players): 70 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^r (Roleplay): A server built for roleplay; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

Most likely the same operator runs them: [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event publishes a szservers.com hostname, and so do 5 other servers we track.

Where does [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event appear in Rust Metrics lists and filters?

On Rust Metrics, [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event sits in these lists: Best 5x Rust servers: live readings, Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers, Rust servers: zombie readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 5x.

Population

Where does [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event sit in the rankings?

Ranked by seven-day player hours, [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event sits at #3,384 and #558 in North America, inside the top 15%.

What player count does [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event carry?

0 of 70 slots are filled on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event right now. Check: players over seven days. Average 1, peak 5. Check: 48-hour peak. 23:00 UTC, 5 players on average.

Operator and location

What location is [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event hosted in?

Reading: location. The NA tag puts [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 91.229.114.64:28015.

What Rust version is [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

Check: fps. Average 99 server fps over the last 48 hours, low of 50. Within range. Reading: 137,089 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,967 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event, and is it online now?

Reading: online. [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event answers right now. By its reported uptime, the last restart was roughly 11 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event enforce, and what are its settings?

Gather rate check: 5x. That comes from the name [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event. The group cap is 8 players, which is the default in the game. The mode is roleplay. Note the following: roleplay rules with towns and jobs. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Join

How can you get onto [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

Press F1 in Rust and enter client.connect 91.229.114.64:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/hTZdV739pX is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,^z,^y,^b,^r,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp70
Max players 70 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^r
Roleplay A server built for roleplay.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.