RUST METRICSFlight deck · live data
Data live Servers11,751 Players67,203 Populated3,396 Fresh wipes 3 h207 Scan5 min
‹ All servers168.100.163.39:29013
Online Full Queue Fresh wipe Wipe due No query

[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online NA 168.100.163.39:29013 checked 12m ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 50 100 150 200 PAX 52 /200

Players now

26% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 56 SERVER FPS

Server fps

48 h low 34 · below 20 is lag, below 10 is bad
0 150 300 450 600 ENT 456,753 ×1000

Entities

48 h range 456,141–482,526 · memory 9,716 MB
1239 ET SINCE RESTART 11:51

Uptime

11 h 51 min since its last restart, at the last reading
7-day average48peak 94
Rank#366top 2% · #65 in NA
Last wipe28d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Memory9,716MB48 h peak 67 players
REC 1

Players

AveragePeak
02040608000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak124players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 19hFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 124, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW28d ago 124 – running 22

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

An average of 124 players came at the busiest on its recent wipes. 5 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing follow?

With the force wipe, once a month, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 28 days 5 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carry, and what do they mean?

Tags published by [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The rustez.com hostname on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing also appears on 13 other servers we track, which points to one operator.

Where does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear in Rust Metrics lists and filters?

On Rust Metrics, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sits in these lists: Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 25+ on average.

Player count

What position does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold among Rust servers?

Top 2% of all ranked servers: [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing takes #366 on seven-day player hours and #65 in North America.

How full does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing get?

Current headcount on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: 52 players, 200 slots available. Check: players over seven days. Average 48, peak 94. Average at the busiest hour was 65 players, at 01:00 UTC over the last 48 hours.

Server

Where does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit?

Its NA tag places [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 168.100.163.39:29013.

What Rust version is [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on?

Reading: [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing perform?

Reading: 49 server fps on average across the last 48 hours. It never dropped below 34. Peak entity count: 482,526. Buildings, deployables and all else included. Check: memory. Peak use was 11,406 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing up, and how often does it stay up?

[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing enforce, and what are its settings?

Reading the name gives no gather rate for [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. 8 players per group, the default value. pve, no combat against other players — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Check: map. Procedural, size 4,500, seed 393537180, generated by the game on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Join

How do you connect to [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Press F1 in Rust and enter client.connect 168.100.163.39:29013. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://rustez.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.