[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing
Offline NA 66.51.99.119:28027 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
3% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:28 UTC34d ago | 9 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/200
- 27/200
- 72/100
- 12/100
- 23/150
- 15/200
Quick answers
from the figures on this pageWipe timing
What happens on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing when wipe day comes?
At their busiest, its recent wipes drew 9 players on average. Peak crowd on the latest wipe: 5 hours in.
How often does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipe, and when?
The only wipe for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 55 days 23 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
How should you read the tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
These are the tags [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts30 (Group limit): Teams are capped at 30; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): A server built for roleplay; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who is in charge of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The relicpve.com hostname on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing also appears on 3 other servers we track, which points to one operator.
Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing appear in Rust Metrics lists and filters?
On Rust Metrics, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing sits in these lists: Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers, Rust servers: zombie readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing sit in the rankings?
Player hours over the last seven days put [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing at #10,676, #1,371 in North America, in the top 45% of all ranked servers.
How full does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing get?
Reading for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: offline at this moment; last seen 28 days ago.
Server
What location is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing hosted in?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.99.119:28027.
What Rust version is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing on?
Reading: [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing up, and how often does it stay up?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing reports offline. The last reading came 28 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing enforce, and what are its settings?
Check: gather rate. The name [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing does not state one. The cap on groups is 30 players. The mode is roleplay. Note the following: roleplay rules, jobs and towns. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing on?
Size 4,000 and seed 1337: the game generates the procedural map on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Connection
What do you do to join [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
To join: start Rust, press F1 and type client.connect 66.51.99.119:28027. Or press Launch Rust here and Steam opens the game and connects you. https://relicpve.com is where its website sits.
