RUST METRICSFlight deck · live data
Data live Servers11,762 Players65,727 Populated3,483 Fresh wipes 3 h193 Scan5 min
‹ All servers40.160.19.241:28020
Online Full Queue Fresh wipe Wipe due No query

[US East] Facepunch Premium 5

Online 40.160.19.241:28020 checked 9m ago

official monthly wipes vanillapremium
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 75 150 225 300 PAX 12 /300

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 233 SERVER FPS

Server fps

48 h low 194 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 143,098 ×1000

Entities

48 h range 141,691–146,486 · memory 5,329 MB
1239 ET SINCE RESTART 22:37

Uptime

22 h 37 min since its last restart, at the last reading
7-day average11peak 24
Rank#880top 4%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory5,329MB48 h peak 21 players
REC 1

Players

AveragePeak
01020304013:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak59players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 59, 33 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 59 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [US East] Facepunch Premium 5 when wipe day comes?

At their busiest, its recent wipes drew 59 players on average. After the latest wipe, numbers topped out at 33 hours.

What wipe timing does [US East] Facepunch Premium 5 follow?

The only wipe for [US East] Facepunch Premium 5 is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 18 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does [US East] Facepunch Premium 5 carry, and what do they mean?

Check: tags. The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): 300 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; ^q (Premium): Entry needs Rust's premium status; sc2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from [US East] Facepunch Premium 5. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which operator is behind [US East] Facepunch Premium 5?

Check: operator. [US East] Facepunch Premium 5 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.

Where does [US East] Facepunch Premium 5 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [US East] Facepunch Premium 5: Rust tutorial servers, Tag: official. listed., North America: server readout and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Population

What position does [US East] Facepunch Premium 5 hold among Rust servers?

Ranking for [US East] Facepunch Premium 5: #880 on seven-day player hours, top 4% of all ranked servers.

What is the population on [US East] Facepunch Premium 5?

Current headcount on [US East] Facepunch Premium 5: 12 players, 300 slots available. Check: players over seven days. Average 11, peak 24. Average at the busiest hour was 19 players, at 16:00 UTC over the last 48 hours.

Server

What location is [US East] Facepunch Premium 5 hosted in?

Reading: location. Nothing in the tags, but the name of [US East] Facepunch Premium 5 points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 40.160.19.241:28020.

What Rust version is [US East] Facepunch Premium 5 on?

Reading: [US East] Facepunch Premium 5, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [US East] Facepunch Premium 5?

Over the last 48 hours the average was 226 server fps; the floor was 194. Check: entities. The peak was 146,486, counting buildings, deployables and the rest of the world. Reading: 6,117 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [US East] Facepunch Premium 5, and is it online?

Check: connection. [US East] Facepunch Premium 5 is online at this moment. Reading: uptime. About 22 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is [US East] Facepunch Premium 5 configured, and what rules are in force?

Check: gather rate. The name [US East] Facepunch Premium 5 does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. It appears under Official in the game's own server list. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Entry needs Rust's premium status. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [US East] Facepunch Premium 5?

Check: map. Procedural, size 4,500, seed 950818590, generated by the game on [US East] Facepunch Premium 5. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join [US East] Facepunch Premium 5?

Check: join. Open Rust, press F1, then enter client.connect 40.160.19.241:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Entry needs Rust's premium status.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp300
Max players 300 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Mods and access

^q
Premium Entry needs Rust's premium status.

Other

sc2
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.