RUST METRICSFlight deck · live data
Data live Servers11,614 Players34,171 Populated2,816 Fresh wipes 3 h69 Scan5 min
‹ All servers79.137.98.16:28015
Online Full Queue Fresh wipe Wipe due No query

[EU] Facepunch 1

Online 79.137.98.16:28015 checked 12m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 100 200 300 400 PAX 50 /400

Players now

12% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 154 SERVER FPS

Server fps

48 h low 63 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 335,092 ×1000

Entities

48 h range 327,227–343,886 · memory 9,943 MB
1239 ET SINCE RESTART 17:34

Uptime

17 h 34 min since its last restart, at the last reading
7-day average161peak 381
Rank#78top 0.4%
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory9,943MB48 h peak 310 players
REC 1

Players

AveragePeak
010020030040007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.4% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak398players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 398, 23 hours in, with 229 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago 398+229 queue – running 61

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [EU] Facepunch 1?

An average of 398 players came at the busiest on its recent wipes. With 229 more waiting in the queue, the crowd peaked 23 hours after the wipe on the latest wipe.

When does [EU] Facepunch 1 wipe?

The only wipe for [EU] Facepunch 1 is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 12 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does [EU] Facepunch 1 carry, and what do they mean?

These are the tags [EU] Facepunch 1 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): Slots: 400; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): This tag is non-standard, added by the owner or a plugin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind [EU] Facepunch 1?

Most likely the same operator runs them: [EU] Facepunch 1 publishes a playrust.com hostname, and so do 124 other servers we track.

Which lists and filters on Rust Metrics show [EU] Facepunch 1?

These Rust Metrics lists carry [EU] Facepunch 1: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 100+ on average; Boxes: Official only.

Occupancy

Where does [EU] Facepunch 1 sit in the rankings?

Ranking for [EU] Facepunch 1: #78 on seven-day player hours, top 0.4% of all ranked servers.

What is the population on [EU] Facepunch 1?

50 of 400 slots are filled on [EU] Facepunch 1 right now. Check: players over seven days. Average 161, peak 381. Average at the busiest hour was 294 players, at 19:00 UTC over the last 48 hours.

Server details

What location is [EU] Facepunch 1 hosted in?

The name of [EU] Facepunch 1 points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 79.137.98.16:28015.

What Rust version is [EU] Facepunch 1 on?

Rust network protocol 2635 and build 168909 on Windows is the build [EU] Facepunch 1 runs. To get in, your game needs the same protocol; Steam applies the update.

How does [EU] Facepunch 1 perform?

Reading: 112 server fps on average across the last 48 hours. It never dropped below 63. Check: entities. The peak was 343,886, counting buildings, deployables and the rest of the world. Reading: 11,992 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is [EU] Facepunch 1, and is it online now?

Reading: online. [EU] Facepunch 1 answers right now. By its reported uptime, the last restart was roughly 17 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does [EU] Facepunch 1 enforce, and what are its settings?

Reading the name gives no gather rate for [EU] Facepunch 1. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Rust's Official tab, inside the game, carries this server. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU] Facepunch 1?

Size 4,500 and seed 1350212567: the game generates the procedural map on [EU] Facepunch 1 from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto [EU] Facepunch 1?

To join: start Rust, press F1 and type client.connect 79.137.98.16:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp400
Max players Slots: 400.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.

Other

sc2
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.