[EU] Facepunch 1
Online 79.137.98.16:28015 checked 12m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
12% full 7-day avg7-day peakServer fps
48 h low 63 · below 20 is lag, below 10 is badEntities
48 h range 327,227–343,886 · memory 9,943 MBUptime
17 h 34 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 398, 23 hours in, with 229 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:45 UTC FW27d ago | 398+229 queue | – | running | 61 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 182/200
- 83/200
- 24/100
- 47/300
- 24/200
- 12/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [EU] Facepunch 1?
An average of 398 players came at the busiest on its recent wipes. With 229 more waiting in the queue, the crowd peaked 23 hours after the wipe on the latest wipe.
When does [EU] Facepunch 1 wipe?
The only wipe for [EU] Facepunch 1 is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 12 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
Which tags does [EU] Facepunch 1 carry, and what do they mean?
These are the tags [EU] Facepunch 1 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): Slots: 400; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): This tag is non-standard, added by the owner or a plugin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which operator is behind [EU] Facepunch 1?
Most likely the same operator runs them: [EU] Facepunch 1 publishes a playrust.com hostname, and so do 124 other servers we track.
Which lists and filters on Rust Metrics show [EU] Facepunch 1?
These Rust Metrics lists carry [EU] Facepunch 1: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 100+ on average; Boxes: Official only.
Occupancy
Where does [EU] Facepunch 1 sit in the rankings?
Ranking for [EU] Facepunch 1: #78 on seven-day player hours, top 0.4% of all ranked servers.
What is the population on [EU] Facepunch 1?
50 of 400 slots are filled on [EU] Facepunch 1 right now. Check: players over seven days. Average 161, peak 381. Average at the busiest hour was 294 players, at 19:00 UTC over the last 48 hours.
Server details
What location is [EU] Facepunch 1 hosted in?
The name of [EU] Facepunch 1 points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 79.137.98.16:28015.
What Rust version is [EU] Facepunch 1 on?
Rust network protocol 2635 and build 168909 on Windows is the build [EU] Facepunch 1 runs. To get in, your game needs the same protocol; Steam applies the update.
How does [EU] Facepunch 1 perform?
Reading: 112 server fps on average across the last 48 hours. It never dropped below 63. Check: entities. The peak was 343,886, counting buildings, deployables and the rest of the world. Reading: 11,992 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is [EU] Facepunch 1, and is it online now?
Reading: online. [EU] Facepunch 1 answers right now. By its reported uptime, the last restart was roughly 17 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does [EU] Facepunch 1 enforce, and what are its settings?
Reading the name gives no gather rate for [EU] Facepunch 1. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Rust's Official tab, inside the game, carries this server. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
Which map is live on [EU] Facepunch 1?
Size 4,500 and seed 1350212567: the game generates the procedural map on [EU] Facepunch 1 from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto [EU] Facepunch 1?
To join: start Rust, press F1 and type client.connect 79.137.98.16:28015. Or press Launch Rust here and Steam opens the game and connects you.
