RUST METRICSFlight deck · live data
Data live Servers11,876 Players95,741 Populated4,087 Fresh wipes 3 h160 Scan5 min
‹ All servers79.137.98.213:28017
Online Full Queue Fresh wipe Wipe due No query

[EU] Facepunch Premium 1

Online 79.137.98.213:28017 checked 13m ago

official monthly wipes vanillapremium
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 88 175 262 350 PAX 190 /350

Players now

54% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 113 SERVER FPS

Server fps

48 h low 49 · below 20 is lag, below 10 is bad
0 150 300 450 600 ENT 356,598 ×1000

Entities

48 h range 349,865–371,313 · memory 8,588 MB
1239 ET SINCE RESTART 04:37

Uptime

4 h 37 min since its last restart, at the last reading
7-day average128peak 273
Rank#110top 0.5%
Last wipe25d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Memory8,588MB48 h peak 259 players
REC 1

Players

AveragePeak
010020030040018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

wipe-day peak350players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 1hFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 350, 27 hours in, with 262 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW25d ago 350+262 queue – running 46

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [EU] Facepunch Premium 1 when wipe day comes?

The busiest point of its recent wipes drew 350 players on average. With 262 more waiting in the queue, the crowd peaked 27 hours after the wipe on the latest wipe.

What wipe timing does [EU] Facepunch Premium 1 follow?

Once a month [EU] Facepunch Premium 1 wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 25 days 23 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

Which tags does [EU] Facepunch Premium 1 carry, and what do they mean?

These are the tags [EU] Facepunch Premium 1 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is open to new players here; ^q (Premium): Premium status is required to join; sc2 (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of [EU] Facepunch Premium 1?

The playrust.com hostname on [EU] Facepunch Premium 1 also appears on 124 other servers we track, which points to one operator.

Where does [EU] Facepunch Premium 1 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [EU] Facepunch Premium 1: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 100; Average players: 100+ on average; Boxes: Official only.

Player count

What position does [EU] Facepunch Premium 1 hold among Rust servers?

Player hours over seven days put [EU] Facepunch Premium 1 at #110, in the top 0.5% of all ranked servers.

What player count does [EU] Facepunch Premium 1 carry?

Current headcount on [EU] Facepunch Premium 1: 190 players, 350 slots available. Seven-day check: 128 players on average. Peak reading: 273. Average at the busiest hour was 247 players, at 18:00 UTC over the last 48 hours.

Server details

What location is [EU] Facepunch Premium 1 hosted in?

Reading: location. Nothing in the tags, but the name of [EU] Facepunch Premium 1 points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 79.137.98.213:28017.

What Rust version is [EU] Facepunch Premium 1 on?

Reading: [EU] Facepunch Premium 1, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [EU] Facepunch Premium 1?

Reading: 114 server fps on average across the last 48 hours. It never dropped below 49. Reading: 371,313 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 12,692 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is [EU] Facepunch Premium 1, and is it online now?

[EU] Facepunch Premium 1 reports online. Status: normal. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does [EU] Facepunch Premium 1 enforce, and what are its settings?

No gather rate appears in the name: [EU] Facepunch Premium 1. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. It appears under Official in the game's own server list. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Premium status is required to join. Check: anti-cheat. VAC, Valve's system, is on.

What map is [EU] Facepunch Premium 1 on?

From seed 972563675, the game generates the procedural map on [EU] Facepunch Premium 1. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto [EU] Facepunch Premium 1?

Check: join. Open Rust, press F1, then enter client.connect 79.137.98.213:28017. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Premium status is required to join.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp350
Max players The server holds 350 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.

Mods and access

^q
Premium Premium status is required to join.

Other

sc2
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.