RUST METRICSFlight deck · live data
Data live Servers11,792 Players68,594 Populated3,568 Fresh wipes 3 h191 Scan5 min
‹ All servers103.194.164.43:28015
Online Full Queue Fresh wipe Wipe due No query

[EA] Facepunch 2

Online 103.194.164.43:28015 checked 8m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 75 150 225 300 PAX 28 /300

Players now

9% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 151 SERVER FPS

Server fps

48 h low 112 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 174,748 ×1000

Entities

48 h range 171,604–179,574 · memory 5,464 MB
1239 ET SINCE RESTART 06:30

Uptime

6 h 30 min since its last restart, at the last reading
7-day average24peak 51
Rank#608top 3%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory5,464MB48 h peak 49 players
REC 1

Players

AveragePeak
02040608013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak298players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 298, 2 hours in, with 73 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 298+73 queue – running 44

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [EA] Facepunch 2?

At their busiest, its recent wipes drew 298 players on average. With 73 more waiting in the queue, the crowd peaked 2 hours after the wipe on the latest wipe.

What wipe timing does [EA] Facepunch 2 follow?

Once a month [EA] Facepunch 2 wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 19 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on [EA] Facepunch 2?

Tags published by [EA] Facepunch 2, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): 300 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; sc3 (Custom tag): This tag is non-standard, added by the owner or a plugin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates [EA] Facepunch 2?

The playrust.com hostname on [EA] Facepunch 2 also appears on 124 other servers we track, which points to one operator.

Where does [EA] Facepunch 2 appear in Rust Metrics lists and filters?

On Rust Metrics, [EA] Facepunch 2 sits in these lists: Rust tutorial servers, Tag: official. listed. and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Player count

What position does [EA] Facepunch 2 hold among Rust servers?

Player hours over seven days put [EA] Facepunch 2 at #608, in the top 3% of all ranked servers.

What player count does [EA] Facepunch 2 carry?

Current headcount on [EA] Facepunch 2: 28 players, 300 slots available. Check: players over seven days. Average 24, peak 51. The last 48 hours peaked at 11:00 UTC, averaging 45 players at that hour.

Server details

What location is [EA] Facepunch 2 hosted in?

No region tag on [EA] Facepunch 2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 103.194.164.43:28015.

What Rust version is [EA] Facepunch 2 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [EA] Facepunch 2. Matching protocol is required to join. Let Steam update your game.

How does [EA] Facepunch 2 perform?

Reading: 150 server fps on average across the last 48 hours. It never dropped below 112. Reading: 179,574 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,609 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [EA] Facepunch 2, and is it online?

Reading: online. [EA] Facepunch 2 answers right now. By its reported uptime, the last restart was roughly 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is [EA] Facepunch 2 configured, and what rules are in force?

Reading the name gives no gather rate for [EA] Facepunch 2. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Rust's Official tab, inside the game, carries this server. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [EA] Facepunch 2?

Size 4,500 and seed 334048073: the game generates the procedural map on [EA] Facepunch 2 from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto [EA] Facepunch 2?

To join: start Rust, press F1 and type client.connect 103.194.164.43:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp300
Max players 300 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^t
Tutorial on New here? Facepunch's tutorial can be your start.

Other

sc3
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.