RUST METRICSFlight deck · live data
Data live Servers11,876 Players95,741 Populated4,087 Fresh wipes 3 h161 Scan5 min
‹ All servers57.128.211.29:28015
Online Full Queue Fresh wipe Wipe due No query

[EU East] Facepunch 4

Online 57.128.211.29:28015 checked 11m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 88 175 262 350 PAX 194 /350

Players now

55% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 70 SERVER FPS

Server fps

48 h low 27 · below 20 is lag, below 10 is bad
0 150 300 450 600 ENT 352,166 ×1000

Entities

48 h range 348,141–402,261 · memory 8,647 MB
1239 ET SINCE RESTART 04:39

Uptime

4 h 39 min since its last restart, at the last reading
7-day average190peak 343
Rank#52top 0.2%
Last wipe25d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Memory8,647MB48 h peak 302 players
REC 1

Players

AveragePeak
010020030040018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

wipe-day peak347players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 1hFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 347, 2 hours in, with 248 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW25d ago 347+248 queue – running 27

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [EU East] Facepunch 4?

An average of 347 players came at the busiest on its recent wipes. With 248 more waiting in the queue, the crowd peaked 2 hours after the wipe on the latest wipe.

When does [EU East] Facepunch 4 wipe?

Once a month [EU East] Facepunch 4 wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 25 days 23 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on [EU East] Facepunch 4?

These are the tags [EU East] Facepunch 4 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp350 (Max players): Slots: 350; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; sc2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates [EU East] Facepunch 4?

Check: operator. [EU East] Facepunch 4 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.

Where does [EU East] Facepunch 4 appear in Rust Metrics lists and filters?

On Rust Metrics, [EU East] Facepunch 4 sits in these lists: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 100; Average players: 100+ on average; Boxes: Official only.

Player count

What position does [EU East] Facepunch 4 hold among Rust servers?

Ranking for [EU East] Facepunch 4: #52 on seven-day player hours, top 0.2% of all ranked servers.

What player count does [EU East] Facepunch 4 carry?

Current headcount on [EU East] Facepunch 4: 194 players, 350 slots available. Check: players over seven days. Average 190, peak 343. Average at the busiest hour was 292 players, at 18:00 UTC over the last 48 hours.

Operator and location

Where does [EU East] Facepunch 4 sit?

Reading: location. Nothing in the tags, but the name of [EU East] Facepunch 4 points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 57.128.211.29:28015.

What Rust version is [EU East] Facepunch 4 on?

Reading: [EU East] Facepunch 4, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How does [EU East] Facepunch 4 perform?

Check: fps. Average 92 server fps over the last 48 hours, low of 27. Within range. Reading: 402,261 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 14,154 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is [EU East] Facepunch 4 up, and how often does it stay up?

[EU East] Facepunch 4 reports online. Status: normal. By its reported uptime, the last restart was roughly 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on [EU East] Facepunch 4?

No gather rate appears in the name: [EU East] Facepunch 4. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. It appears under Official in the game's own server list. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is [EU East] Facepunch 4 on?

Size 4,500 and seed 1090998289: the game generates the procedural map on [EU East] Facepunch 4 from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to [EU East] Facepunch 4?

Check: join. Open Rust, press F1, then enter client.connect 57.128.211.29:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp350
Max players Slots: 350.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Other

sc2
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.