[TW][PVE][PVPArea]
Offline 36.228.212.110:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 9/100
- 4/188
- 3/100
- 1/500
- 1/188
- 1/100
Quick answers
from the figures on this pageWipe timing
How often does [TW][PVE][PVPArea] wipe, and when?
The estimate for [TW][PVE][PVPArea]'s next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 10 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tags
Which tags does [TW][PVE][PVPArea] carry, and what do they mean?
Tags published by [TW][PVE][PVPArea], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): The server runs game build 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $rau1 (Region code): The code for this server's region is au1; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who operates [TW][PVE][PVPArea]?
Most likely the same operator runs them: [TW][PVE][PVPArea] publishes a doubleogti.ddns.net hostname, and so do 4 other servers we track.
Where does [TW][PVE][PVPArea] appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [TW][PVE][PVPArea]: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does [TW][PVE][PVPArea] hold among Rust servers?
Player hours over seven days put [TW][PVE][PVPArea] at #15,258, in the top 69% of all ranked servers.
What is the population on [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] is not responding; status offline, last seen 10 days 9 hours ago.
Server details
What location is [TW][PVE][PVPArea] hosted in?
Reading: location. None in the tags, but the name of [TW][PVE][PVPArea] points to Asia, with region code au1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 36.228.212.110:28015.
What Rust version is [TW][PVE][PVPArea] on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by [TW][PVE][PVPArea]. Matching protocol is required to join. Let Steam update your game.
Is [TW][PVE][PVPArea] up, and how often does it stay up?
Check: connection. [TW][PVE][PVPArea] is offline at this moment. Last contact was 10 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 18 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on [TW][PVE][PVPArea]?
Check: gather rate. The name [TW][PVE][PVPArea] does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
What map is [TW][PVE][PVPArea] on?
Size 4,500 and seed 1684376845: the game generates the procedural map on [TW][PVE][PVPArea] from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join [TW][PVE][PVPArea]?
To join: start Rust, press F1 and type client.connect 36.228.212.110:28015. Or press Launch Rust here and Steam opens the game and connects you.