[TW][PVE][PVPArea]
Offline 111.243.131.124:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 12hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 12hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:39 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 5/100
- 4/188
- 3/100
- 0/500
- 1/188
- 0/50
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [TW][PVE][PVPArea]?
An average of 3 players came at the busiest on its recent wipes. 16 hours after the wipe, the crowd peaked on the latest wipe.
How often does [TW][PVE][PVPArea] wipe, and when?
With the force wipe, once a month, [TW][PVE][PVPArea] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 8 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does [TW][PVE][PVPArea] carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $rau1 (Region code): The code for this server's region is au1; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from [TW][PVE][PVPArea]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who operates [TW][PVE][PVPArea]?
Most likely the same operator runs them: [TW][PVE][PVPArea] publishes a doubleogti.ddns.net hostname, and so do 4 other servers we track.
Where does [TW][PVE][PVPArea] appear in Rust Metrics lists and filters?
On Rust Metrics, [TW][PVE][PVPArea] sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does [TW][PVE][PVPArea] sit in the rankings?
Player hours over seven days put [TW][PVE][PVPArea] at #13,768, in the top 61% of all ranked servers.
What is the population on [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] is not responding; status offline, last seen 23 days 11 hours ago.
Operator and location
What location is [TW][PVE][PVPArea] hosted in?
Reading: location. None in the tags, but the name of [TW][PVE][PVPArea] points to Asia, with region code au1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 111.243.131.124:28015.
What Rust version is [TW][PVE][PVPArea] on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by [TW][PVE][PVPArea]. Check: protocol. To join, your game must match; Steam handles the update.
Is [TW][PVE][PVPArea] up, and how often does it stay up?
Check: connection. [TW][PVE][PVPArea] is offline at this moment. Last contact was 23 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.
Map and rules
What settings and rules apply on [TW][PVE][PVPArea]?
No gather rate appears in the name: [TW][PVE][PVPArea]. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is [TW][PVE][PVPArea] on?
From seed 1684376845, the game generates the procedural map on [TW][PVE][PVPArea]. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to [TW][PVE][PVPArea]?
To join: start Rust, press F1 and type client.connect 111.243.131.124:28015. Or press Launch Rust here and Steam opens the game and connects you.
