RUST METRICSFlight deck · live data
Data live Servers11,628 Players37,815 Populated2,951 Fresh wipes 3 h103 Scan5 min
‹ All servers111.243.131.124:28015
Offline Full Queue Fresh wipe Wipe due No query

[TW][PVE][PVPArea]

Offline 111.243.131.124:28015 checked 23d ago

monthly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,768top 61%
Last wipe25d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 12hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:39 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [TW][PVE][PVPArea]?

An average of 3 players came at the busiest on its recent wipes. 16 hours after the wipe, the crowd peaked on the latest wipe.

How often does [TW][PVE][PVPArea] wipe, and when?

With the force wipe, once a month, [TW][PVE][PVPArea] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 8 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does [TW][PVE][PVPArea] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $rau1 (Region code): The code for this server's region is au1; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from [TW][PVE][PVPArea]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates [TW][PVE][PVPArea]?

Most likely the same operator runs them: [TW][PVE][PVPArea] publishes a doubleogti.ddns.net hostname, and so do 4 other servers we track.

Where does [TW][PVE][PVPArea] appear in Rust Metrics lists and filters?

On Rust Metrics, [TW][PVE][PVPArea] sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does [TW][PVE][PVPArea] sit in the rankings?

Player hours over seven days put [TW][PVE][PVPArea] at #13,768, in the top 61% of all ranked servers.

What is the population on [TW][PVE][PVPArea]?

[TW][PVE][PVPArea] is not responding; status offline, last seen 23 days 11 hours ago.

Operator and location

What location is [TW][PVE][PVPArea] hosted in?

Reading: location. None in the tags, but the name of [TW][PVE][PVPArea] points to Asia, with region code au1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 111.243.131.124:28015.

What Rust version is [TW][PVE][PVPArea] on?

Version check: Rust network protocol 2634 and build 166586 on Windows, run by [TW][PVE][PVPArea]. Check: protocol. To join, your game must match; Steam handles the update.

Is [TW][PVE][PVPArea] up, and how often does it stay up?

Check: connection. [TW][PVE][PVPArea] is offline at this moment. Last contact was 23 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.

Map and rules

What settings and rules apply on [TW][PVE][PVPArea]?

No gather rate appears in the name: [TW][PVE][PVPArea]. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is [TW][PVE][PVPArea] on?

From seed 1684376845, the game generates the procedural map on [TW][PVE][PVPArea]. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to [TW][PVE][PVPArea]?

To join: start Rust, press F1 and type client.connect 111.243.131.124:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build Build 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rau1
Region code The code for this server's region is au1.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.