[TW][PVE][PVPArea]
Offline 36.228.209.220:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 12/100
- 6/188
- 3/100
- 2/500
- 3/188
- 1/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does [TW][PVE][PVPArea] follow?
An estimate from the force wipe gives [TW][PVE][PVPArea]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 12 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on [TW][PVE][PVPArea]?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $rau1 (Region code): au1 is the region code on record; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from [TW][PVE][PVPArea]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which operator is behind [TW][PVE][PVPArea]?
The doubleogti.ddns.net hostname on [TW][PVE][PVPArea] also appears on 4 other servers we track, which points to one operator.
Which lists and filters on Rust Metrics show [TW][PVE][PVPArea]?
Rust Metrics lists featuring [TW][PVE][PVPArea]: Modded Rust servers, checked live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does [TW][PVE][PVPArea] hold among Rust servers?
Player hours over seven days put [TW][PVE][PVPArea] at #15,892, in the top 72% of all ranked servers.
What is the population on [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] is not responding; status offline, last seen 21 days 14 hours ago.
Server
Which location does [TW][PVE][PVPArea] run from?
The name of [TW][PVE][PVPArea] points to Asia, though it publishes no region tag, and its region code is au1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 36.228.209.220:28015.
What Rust version is [TW][PVE][PVPArea] on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by [TW][PVE][PVPArea]. To get in, your game needs the same protocol; Steam applies the update.
How reliable is [TW][PVE][PVPArea], and is it online now?
[TW][PVE][PVPArea] reports offline. The last reading came 21 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 4 October 2026.
Map and rules
How is [TW][PVE][PVPArea] configured, and what rules are in force?
No gather rate appears in the name: [TW][PVE][PVPArea]. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
What map is [TW][PVE][PVPArea] on?
Check: map. Procedural, size 4,500, seed 1684376845, generated by the game on [TW][PVE][PVPArea]. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join [TW][PVE][PVPArea]?
Press F1 in Rust and enter client.connect 36.228.209.220:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.