[JP] DON-tacos PvE
Online 118.27.226.54:28015 checked 9m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
10% full 7-day avg7-day peakServer fps
48 h low 19 · below 20 is lag, below 10 is badEntities
48 h range 283,325–297,821 · memory 6,131 MBUptime
1 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 43, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 08:25 UTC19d ago | 43 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/188
- 3/100
- 1/500
- 2/188
- 1/100
- 77/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [JP] DON-tacos PvE?
At their busiest, its recent wipes drew 43 players on average. Peak crowd on the latest wipe: 28 hours in.
When does [JP] DON-tacos PvE wipe?
Once a month [JP] DON-tacos PvE wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 19 days ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on [JP] DON-tacos PvE?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from [JP] DON-tacos PvE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [JP] DON-tacos PvE?
On Rust Metrics, [JP] DON-tacos PvE sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Player count
Where does [JP] DON-tacos PvE sit in the rankings?
Ranking for [JP] DON-tacos PvE: #890 on seven-day player hours, top 4% of all ranked servers.
How full does [JP] DON-tacos PvE get?
Current headcount on [JP] DON-tacos PvE: 10 players, 100 slots available. Seven-day check: 11 players on average. Peak reading: 38. Average at the busiest hour was 29 players, at 14:00 UTC over the last 48 hours.
Operator and location
What location is [JP] DON-tacos PvE hosted in?
The name of [JP] DON-tacos PvE points to Asia, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 118.27.226.54:28015.
What Rust version is [JP] DON-tacos PvE on?
Rust network protocol 2635 and build 168909 on Linux is the build [JP] DON-tacos PvE runs. Matching protocol is required to join. Let Steam update your game.
Is performance on [JP] DON-tacos PvE within range?
Over the last 48 hours the average was 32 server fps; the floor was 19. Reading: 297,821 entities at the highest. That covers buildings, deployables and everything else. Reading: 7,541 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is [JP] DON-tacos PvE up, and how often does it stay up?
Check: connection. [JP] DON-tacos PvE is online at this moment. Check: restart. The uptime it reports puts the last restart about 26 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 10 October 2026.
Map and rules
What rules does [JP] DON-tacos PvE enforce, and what are its settings?
Check: gather rate. The name [JP] DON-tacos PvE does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
What map is [JP] DON-tacos PvE on?
Check: map. Procedural, size 6,000, seed 178294063, generated by the game on [JP] DON-tacos PvE. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto [JP] DON-tacos PvE?
Check: join. Open Rust, press F1, then enter client.connect 118.27.226.54:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/QBym3xN6pF is where its website sits.
