RUST METRICSFlight deck · live data
Data live Servers11,693 Players37,607 Populated2,934 Fresh wipes 3 h91 Scan5 min
‹ All servers111.243.147.71:28015
Offline Full Queue Fresh wipe Wipe due No query

[TW][PVE][PVPArea]

Offline 111.243.147.71:28015 checked 17d ago

monthly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,546top 61%
Last wipe26d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:39 UTC26d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does [TW][PVE][PVPArea] follow?

Once a month [TW][PVE][PVPArea] wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 4 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on [TW][PVE][PVPArea]?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $rau1 (Region code): The code for this server's region is au1; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from [TW][PVE][PVPArea]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates [TW][PVE][PVPArea]?

Check: operator. [TW][PVE][PVPArea] publishes a doubleogti.ddns.net hostname, and 4 other servers we track do too. Same operator, most likely.

Which lists and filters on Rust Metrics show [TW][PVE][PVPArea]?

Rust Metrics lists featuring [TW][PVE][PVPArea]: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does [TW][PVE][PVPArea] sit in the rankings?

Player hours over seven days put [TW][PVE][PVPArea] at #13,546, in the top 61% of all ranked servers.

What is the population on [TW][PVE][PVPArea]?

Reading for [TW][PVE][PVPArea]: offline at this moment; last seen 17 days 9 hours ago.

Operator and location

What location is [TW][PVE][PVPArea] hosted in?

The name of [TW][PVE][PVPArea] points to Asia, though it publishes no region tag, and its region code is au1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 111.243.147.71:28015.

What Rust version is [TW][PVE][PVPArea] on?

Reading: [TW][PVE][PVPArea], Rust network protocol 2634 and build 167398, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is [TW][PVE][PVPArea], and is it online now?

Check: connection. [TW][PVE][PVPArea] is offline at this moment. Last contact was 17 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 7 October 2026.

Map and rules

How is [TW][PVE][PVPArea] configured, and what rules are in force?

Reading the name gives no gather rate for [TW][PVE][PVPArea]. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is [TW][PVE][PVPArea] on?

From seed 1684376845, the game generates the procedural map on [TW][PVE][PVPArea]. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to [TW][PVE][PVPArea]?

To join: start Rust, press F1 and type client.connect 111.243.147.71:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rau1
Region code The code for this server's region is au1.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.