RUST METRICSFlight deck · live data
Data live Servers11,880 Players96,217 Populated4,117 Fresh wipes 3 h156 Scan5 min
‹ All servers36.228.210.71:28015
Offline Full Queue Fresh wipe Wipe due No query

[TW][PVE][PVPArea]

Offline 36.228.210.71:28015 checked 11d ago

monthly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,126top 70%
Last wipe24d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does [TW][PVE][PVPArea] wipe?

The estimate for [TW][PVE][PVPArea]'s next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 24 days 19 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on [TW][PVE][PVPArea]?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $rau1 (Region code): The code for this server's region is au1; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from [TW][PVE][PVPArea]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who is in charge of [TW][PVE][PVPArea]?

Most likely the same operator runs them: [TW][PVE][PVPArea] publishes a doubleogti.ddns.net hostname, and so do 4 other servers we track.

Where does [TW][PVE][PVPArea] appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [TW][PVE][PVPArea]: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does [TW][PVE][PVPArea] hold among Rust servers?

Player hours over seven days put [TW][PVE][PVPArea] at #15,126, in the top 70% of all ranked servers.

What player count does [TW][PVE][PVPArea] carry?

[TW][PVE][PVPArea] is not responding; status offline, last seen 11 days 19 hours ago.

Server details

Where does [TW][PVE][PVPArea] sit?

Reading: location. None in the tags, but the name of [TW][PVE][PVPArea] points to Asia, with region code au1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 36.228.210.71:28015.

What Rust version is [TW][PVE][PVPArea] on?

Reading: [TW][PVE][PVPArea], Rust network protocol 2634 and build 167584, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [TW][PVE][PVPArea], and is it online now?

Check: connection. [TW][PVE][PVPArea] is offline at this moment. Last contact was 11 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 12 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on [TW][PVE][PVPArea]?

Check: gather rate. The name [TW][PVE][PVPArea] does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is [TW][PVE][PVPArea] on?

From seed 1684376845, the game generates the procedural map on [TW][PVE][PVPArea]. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to [TW][PVE][PVPArea]?

To join: start Rust, press F1 and type client.connect 36.228.210.71:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167584
Build Build 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rau1
Region code The code for this server's region is au1.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.