Royal Family Gaming - Creative | Sandbox | Build | NoClip |
Online NA 199.231.185.234:27034 checked 9m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 10,907–13,670 · memory 2,592 MBUptime
4 h 51 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 12:37 UTC17d ago | 3 | – | running | 0 |
| Thu 1 Oct, 17:36 UTC FW27d ago | 10 | halved by day 1 | 10.8 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 89/999
- 18/150
- 13/200
- 3/125
- 5/100
- 1/50
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Royal Family Gaming - Creative | Sandbox | Build | NoClip |?
The busiest point of its recent wipes drew 6 players on average. Peak crowd on the latest wipe: 3 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half when it didn't.
How often does Royal Family Gaming - Creative | Sandbox | Build | NoClip | wipe, and when?
The rhythm of Royal Family Gaming - Creative | Sandbox | Build | NoClip |'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 4 hours ago.
Tag meanings
Which tags does Royal Family Gaming - Creative | Sandbox | Build | NoClip | carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; NA (North America): North America is the browser category it sits in from Royal Family Gaming - Creative | Sandbox | Build | NoClip |. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who operates Royal Family Gaming - Creative | Sandbox | Build | NoClip |?
Check: operator. Royal Family Gaming - Creative | Sandbox | Build | NoClip | publishes a rfgam.ing hostname, and 11 other servers we track do too. Same operator, most likely.
Where does Royal Family Gaming - Creative | Sandbox | Build | NoClip | appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Royal Family Gaming - Creative | Sandbox | Build | NoClip |: Modded Rust servers, checked live, Build and creative servers, Rust creative servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does Royal Family Gaming - Creative | Sandbox | Build | NoClip | sit in the rankings?
Player hours over the last seven days put Royal Family Gaming - Creative | Sandbox | Build | NoClip | at #4,093, #684 in North America, in the top 18% of all ranked servers.
What player count does Royal Family Gaming - Creative | Sandbox | Build | NoClip | carry?
0 of 100 slots are filled on Royal Family Gaming - Creative | Sandbox | Build | NoClip | right now. Check: players over seven days. Average 0, peak 4. The last 48 hours peaked at 21:00 UTC, averaging 3 players at that hour.
Operator and location
Where does Royal Family Gaming - Creative | Sandbox | Build | NoClip | sit?
Reading: location. The NA tag puts Royal Family Gaming - Creative | Sandbox | Build | NoClip | in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 199.231.185.234:27034.
What Rust version is Royal Family Gaming - Creative | Sandbox | Build | NoClip | on?
Rust network protocol 2635 and build 168909 on Linux is the build Royal Family Gaming - Creative | Sandbox | Build | NoClip | runs. To get in, your game needs the same protocol; Steam applies the update.
How does Royal Family Gaming - Creative | Sandbox | Build | NoClip | perform?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Reading: 13,670 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,047 MB. Expect lag when fps falls and entities climb.
How reliable is Royal Family Gaming - Creative | Sandbox | Build | NoClip |, and is it online now?
Reading: online. Royal Family Gaming - Creative | Sandbox | Build | NoClip | answers right now. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is Royal Family Gaming - Creative | Sandbox | Build | NoClip | configured, and what rules are in force?
No gather rate appears in the name: Royal Family Gaming - Creative | Sandbox | Build | NoClip |. The group cap is 8 players, which is the default in the game. The mode is build & creative. Note the following: a build sandbox with no gathering. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Royal Family Gaming - Creative | Sandbox | Build | NoClip |?
Size 4,500 and seed 178962: the game generates the procedural map on Royal Family Gaming - Creative | Sandbox | Build | NoClip | from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: RFG Creative Build.
Connection
How do you connect to Royal Family Gaming - Creative | Sandbox | Build | NoClip |?
Press F1 in Rust and enter client.connect 199.231.185.234:27034. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://royalfamilygaming.com.
